That's great, CG! It looks potentially very good.
![icon_smile.gif](style_emoticons/default/icon_smile.gif)
That image I displayed can't be ripped, but if you'd like, I could send you some of the DoR palettes to rip, and mess around with as you please. They aren't all done yet... I haven't finalized the water/lava dungeon CSet, and as I said before I think I might very well change the sprite CSet's layout entirely. I might even reconstruct the palettes completely and recolor everything.
Do you need any help remember which CSet does what? Here are some of the important ones, just in case:
CSet 0 = subscreen hearts
CSet 1 = subscreen keys / bombs (something like that... I might've flip-flopped some stuff with CSet 0)
CSet 6 = Link
CSet 9 = enemies reliant on Level palette (Zora, Black moblin, Rope 2's, etc.)
By the way, are you going to create a tileset out of your quest....?
Edited by Radien, 01 December 2004 - 10:29 PM.