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A Lenda de Zelda: Mistério do Reino Sagrado


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#1 masterofpigs

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Posted 19 December 2007 - 11:58 AM

Oi pessoal! Estou apresentando as primeiras images da quest "A Lenda de Zelda: Mistério do Reino Sagrado". Estou precisando de novos Beta Tester para a quest. Quem estiver disposto a participar é só fazer o download aqui.

Essa quest que estou divulgando contém uma dungeon de level 7, o Templo do Tempo.
As outras áreas ainda estăo cheias de erros.

Translate:
Hi guys! I am presenting the first images of the quest "The Legend of Zelda: Mystery of the Sacred Realm." I need new Beta Tester for the quest. Anyone willing to participate is only to download here.

This quest that I am divulging contains a Dungeon of level 7, the Temple of Time.
The other areas still are full of errors.

Beta MRS04
http://www.arquivowe...ivo.php?id=1536

Beta MRS03
http://www.arquivowe....php?id=5258257

Beta MRS02
http://www.arquivowe....php?id=7041021

Imagens da Alfa quest de MRS.
IPB ImageIPB ImageIPB ImageIPB ImageIPB ImageIPB ImageIPB ImageIPB Image

Agradeço a ajuda de vocęs

Edited by masterofpigs, 02 January 2008 - 12:05 AM.


#2 ms_zelda_lady

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Posted 19 December 2007 - 02:48 PM

The screenshots look really great but unfortunately I can't speak Spanish.

ms_zelda_lady

#3 Plissken

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Posted 19 December 2007 - 02:52 PM

I believe it's Portuguese, and according to babel fish he needs some Beta Testers, except you could figure that out without translating it.

#4 Titanium Justice

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Posted 19 December 2007 - 03:08 PM

Those screenshot's look absolutely amazing!!
This looks like another quest we all might be anticapating on icon_thumbsup.gif

(HT searches for a translator program)
--------------------------------------------
Edit:Below is a translation of masterofpig's post in english
--------------------------------------------
QUOTE(masterofpigs @ Today, 09:58 AM)

Hi guys! I am presenting the first images of the quest "The Legend of Zelda: Mystery of the Kingdom Sacred." I need new Beta Tester for the quest. Anyone willing to participate is only to download here.

---------------------------------------------
Edit:Below is the translation of my comment above except in portuguese.
---------------------------------------------
Aqueles tela do olhar absolutamente espantoso!
Isto parece uma outra busca que todos possam ser anticapating sobre icon_thumbsup.gif

Edited by HeavyTitanium, 19 December 2007 - 05:00 PM.


#5 masterofpigs

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Posted 19 December 2007 - 04:35 PM

I am thankful for the translation. icon_clap.gif

#6 Alestance

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Posted 19 December 2007 - 06:09 PM

Woah woah woah woah WOAH!!!!

The graphics are AMAZING! I'm like GAH!!! at a loss of words.

But I can't help but see you are using some of the worst pure graphics for some epic items.

I'd certanly like to beta test... providing you can the dialogue roughly translated to English so I can understand icon_shrug.gif

but you are a masterful

I'm already stuck... I pushed the wall, and i got to the room 3 screens to the right and went upstairs... now what?

Edited by Master_of_Power, 19 December 2007 - 06:27 PM.


#7 Akkabus

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Posted 20 December 2007 - 12:17 AM

the dungeon plays fine. i was able to get to the boss without knowing a lick of portuguese. here's some things i found:

1. you need upper bars on layer 3:

IPB Image

2. the wall changes when you walk over this bridge:

IPB Image

3. swim right is not defined?:

IPB Image

4. you get hurt every time you hookshot across this gap. maybe get rid of the end spikes?

IPB Image

5. you can get the triforce piece without beating the boss.

6. after beating the boss, you end up here:

IPB Image

7. the maps might be incomplete above A2.

8. some areas can use some enemies.

9. the raft points weren't intuitive. i got stuck trying to figure out how to use the white raft tiles.

beautiful dungeon. best of luck with the rest of the quest!

#8 Aslion

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Posted 20 December 2007 - 12:36 AM

I love your graphics so much... you should release some. icon_deformed.gif
I'm gonna download it now. And, perhaps I can help you translate for an english version sometime?


#9 masterofpigs

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Posted 20 December 2007 - 06:40 AM

QUOTE(Akkabus @ Dec 20 2007, 03:17 AM) View Post

the dungeon plays fine. i was able to get to the boss without knowing a lick of portuguese. here's some things i found:

1. you need upper bars on layer 3:

2. the wall changes when you walk over this bridge:

3. swim right is not defined?:

4. you get hurt every time you hookshot across this gap. maybe get rid of the end spikes?

5. you can get the triforce piece without beating the boss.

6. after beating the boss, you end up here:

7. the maps might be incomplete above A2.

8. some areas can use some enemies.

9. the raft points weren't intuitive. i got stuck trying to figure out how to use the white raft tiles.

beautiful dungeon. best of luck with the rest of the quest!


I will make the corrections soon and will add enemy more. I am thankful for informing to me.



QUOTE(gray0x @ Dec 20 2007, 03:36 AM) View Post

I love your graphics so much... you should release some. icon_deformed.gif
I'm gonna download it now. And, perhaps I can help you translate for an english version sometime?


I intend to make for the English version. He will be able to help me with the translation in the day of the launching of quest.



QUOTE(Master_of_Power @ Dec 19 2007, 09:09 PM) View Post

Woah woah woah woah WOAH!!!!

The graphics are AMAZING! I'm like GAH!!! at a loss of words.

But I can't help but see you are using some of the worst pure graphics for some epic items.

I'd certanly like to beta test... providing you can the dialogue roughly translated to English so I can understand icon_shrug.gif

but you are a masterful

I'm already stuck... I pushed the wall, and i got to the room 3 screens to the right and went upstairs... now what?


Which room you did not understand?

Edited by masterofpigs, 20 December 2007 - 06:53 AM.


#10 masterofpigs

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Posted 02 January 2008 - 12:04 AM

I am sending again to be able to inform that already I made the corrections of the Dungeon. The new version is the MRS04 and already it has many new features.

The new features are: 1- All bugs are corrected not including boss.
2- New palettes of colors for each floor.
3- All the maps of subscreen are available.
4- Added the details with layers.
5- Possibility to leave the Temple of the Time for the Market. This is alone, does not complain of the graphs of the Market therefore will be temporary.

http://www.arquivowe...ivo.php?id=1536

Edited by masterofpigs, 02 January 2008 - 11:40 AM.


#11 Nicholas Steel

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Posted 07 January 2008 - 11:43 PM

awesome looking quest. there are some perspective issues with it (imho) but aside from that the screen shots look great.

#12 Bayta

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Posted 08 January 2008 - 12:27 AM

Holy crap, dude! Your quest looks excellent! I love those screenshots! Keep up the good work! icon_biggrin.gif

#13 Captain Magenta

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Posted 08 January 2008 - 02:03 AM

Quite impressive based on the screenshots that I see; it reminds me a lot of Golden Sun in terms of it's graphics and perspective which is very different from the Zelda style perspective of having all the walls in a dungeon completely visible but it's a nice change of pace. Your graphical abilities are also quite good assuming that most of those interior tiles are custom or are based upon existing material. Nice work so far!

#14 DarkFlameWolf

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Posted 08 January 2008 - 08:07 AM

Graphics look impressive, but screen design does not. Many areas seem a bit too empty and not detailed. Don't let awesome graphics derail you from doing awesome screen design. Other than that, looks good.

#15 Russ

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Posted 08 January 2008 - 11:20 AM

Wow! This quest looks awesome! I love how Temple of Time sounds. Templo de Tempo. It has a nice sound to it.


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