Ripping a SNES Palette?
#1
Posted 22 July 2010 - 07:11 PM
#2
Posted 26 July 2010 - 03:39 PM
#3
Posted 30 July 2010 - 03:56 PM
#4
Posted 30 July 2010 - 05:43 PM
1. Take a snapshot of the area with the palette you want to use.
2. Open the screenshot up in an image editor and view the palette to see what's there.
3. If the colors you need consist of one or more tidy rows of 16 colors, and the screenshot is 16- or 256-color, open it up in ZC and rip the palette into CSets.
4. If the colors you need are NOT all neat and orderly, isolate the colors on-screen. Reducing the number of colors may work if all of the colors are in use on the screenshot you took. After reducing, you'll be able to rip it, though the color order may be messy. You'll have to restructure it in a way that will make sense for your quest.
5. Regardless, you will have to recolor tiles you rip. Sometimes the "Recolor" option will work. Other times you may need to color it manually.
I hope that helps. It really depends on your image editor and what features it has/how it works.
#5
Posted 07 August 2010 - 02:25 AM
#6
Posted 07 August 2010 - 02:00 PM
Or just follow this tutorial:
http://www.spriters-...tut/yychr-snes/
Edited by lucas92, 07 August 2010 - 02:01 PM.
#7
Posted 11 August 2010 - 05:17 PM
#8
Posted 12 August 2010 - 04:16 AM
If there's a tool that can do it more easily, I don't have it. :/ The problem is that ZC has specific needs that most image editors don't cater to. The closest to do so is Graphics Gale, but I've learned how to handle it in Paintshop, so I just do what I already know.
I'm glad Lucas92 found a better way. I'm not entirely sure what he's saying but I may try it sometime to see how smooth it is.
#9
Posted 12 August 2010 - 10:59 PM
It isn't for ZC btw.
Edited by Mr. Pimpy, 12 August 2010 - 11:02 PM.
#10
Posted 13 August 2010 - 03:14 AM
It isn't for ZC btw.
I overlooked the part where you said it's for an art project.
But knowing that, I'm not sure what your specific needs are.
#11
Posted 13 August 2010 - 10:36 PM
...ok well I guess it wasn't that complicated to explain.
Edited by Mr. Pimpy, 13 August 2010 - 10:38 PM.
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