Super Smash Bros. Brawl
#16
Posted 06 June 2007 - 06:29 PM
If that was real... man that would be great.
#17
Posted 06 June 2007 - 06:34 PM
But what's up with Mewtwo's face? That is not official Mewtwo, I don't care what anybody says.
Yeah, I doubt it's real.
Here's an idea: Alternate costumes. Like for Link: you have his TP outfit, and then his OoT outfit. That'd be cool.
Yeah, this should be sweet. Though if they brought back Young Link, how would they do that? He wouldn't be TP styled, since there is no TP style Young Link. I also hope they stray away from a WW Link. The OoT style Young Link is just awesome.
#18
Posted 06 June 2007 - 06:46 PM
#19
Posted 06 June 2007 - 07:39 PM
Ray MKII from Custom Robo
Custom Robos come with a variety of weapons. They are equipped with a gun, bombs, and pods and have the ability to dash into their foes. Recently, I noticed Custom Robos can also do a Soulboost, a temporary phase that ups the Robo's attack and defense and makes the robo gold. The move list of Ray MkII would be simple:
Basic attack - Punches and kicks
B - Gun
Smash B - Dash
Up B - Pod
Down B - Bombs
Final Smash - Soulboost (turns gold and launches several pods that cause massive explosions)
Andy from Advance Wars
Andy has been the main protagonist of the Advance Wars series, even in Advance Wars: Dual Strike, as his influences in the first two games are still remembered by the Black Hole army. His moves could be:
Basic attack - Giant wrenches
B - Sami's Bazooka
Smash B - Wrench boomerang
Up B - Eagle's Lightning Drive (dashes upward in the air, causing damage to those in the way)
Down B - Hyper Repair (charges for a while, then heals Andy a little while temporarily giving him a small attack boost)
Final Smash - Hyper Upgrade (heals 50% and launches giant wrenches in 8 directions)
Simon Belmont from Castlevania
I chose him, because he was the hero of Castlevania for the NES. His moves will reflect off the items found in the Castlevania games.
Basic attack - Vampire killer
B - Knife
Smash B - Boomerang
Up B - Roc Wing (launches upward, hitting anyone in his path; may be powerful enough to KO a player with enough damage) (debuted in Castlevania: Circle of the Moon)
Down B - Holy Water
Final Smash - Holy Cross (levitates in the air and a large vertical silver whirlwind surrounds him, with a large cross behind him. Anyone caught in the column receives a great amount of damage) (I hope I got Richter's special down accurately)
#20
Posted 06 June 2007 - 09:04 PM
Regardless of the date being 2007. Perhaps Nintendo is deliberately hiding tons of stuff from us.
As for characters, I think I'll go the cliché path by playing with Pit and Meta-Knight.
#21
Posted 06 June 2007 - 09:16 PM
#22
Posted 07 June 2007 - 10:18 AM
Link all the way. I'll pwn all characters with Link. Especially that prettyboy wannabe Solid Snake.
#23
Posted 07 June 2007 - 10:55 AM
They just featured Kirby and Pikachu on The Brawl Page. Eh. I just hope they haven't changed many (If any.) of Pikachu's attacks. I really used them all. =/
#24
Posted 07 June 2007 - 10:57 AM
I rely on the smash attack most of the time. Oh, and the jumping downwards strike.
#25
Posted 07 June 2007 - 11:03 AM
Otherwise, if you downstab a player on the ground, they have but to already be shielding, (And depending on who you're playing against, you KNOW that they'll be shielding.) they have but to be holding shield, and Press A, and you're as good as grabbed. It's simple to turn around to do it as well, as the Downstab has a long recovery time even if you've L-Canceled.
I think it's better to just ANA into them and L-cancel to clear some landing space, since you can virtually immediately jump out of any possible grabbing situation and SHFFL into another attack while they've tried to grab you. Then you rush forward into a dash attack after you chop them, and you've dealt some pretty significant recovery damage. GG.
Oh! Crap! DO NOT FORGET about how useful Link's bair attack is. (Jump, and Back-A-Attack. It's a helicopter kick.) It's virtually his bread-and-butter attack for enemies that you want to keep near you to initiate a combo to. I usually bair someone, then immediately jump into an ANA right into them. It works even if just his hip hits them.
#26
Posted 07 June 2007 - 11:07 AM
I got carried away. Anyway, Link was good, but not specialized enough for my tastes.
#27
Posted 07 June 2007 - 11:23 AM
Once you learn to wavedash with Marth, you will see why the wavedash ability is so useful. The Pivot (Look it up.) is also a good thing to learn, though not nearly as essential as the Wavedash. Thankfully, Marth's Wavedash is a pretty good one. Link's is a horrid one, truth be told, though still possible to use to a degree. Better to use the shield though, coupled with the shield-grab threat.
An interesting move you can do as Marth is his bair OR dair attack (That's Back-Air and Down-Air, respectively.) when you've just leapt off of the ground. His bair attack has long range, some good force behind it, and L-Cancels pretty well. His dair attack sweeps for a fairly good distance behind him which can surprise foes.
#28
Posted 07 June 2007 - 11:51 AM
#29
Posted 07 June 2007 - 12:02 PM
You practice it by jumping, and hitting "R" and "Down+Left/Right" shortly after you leave the ground. Do it closer and closer to the ground as you practice, and eventually you'll have barely left the ground.
The following people have the worst Wavedashes:
- Ganondorf
- Bowser
- Jigglypuff
- Link
- Peach
- Pikachu/Pichu
- Captain Falcon
- Falco
- Donkey Kong
The following people have the best wavedash:
- Luigi - As the wavedash king.
- Samus
- Mario
- Fox
- Marth / Roy
- Ness
- Ice Climbers
- Game & Watch
#30
Posted 07 June 2007 - 12:07 PM
Yeah, what I did was jump and then hit left/right+R as quickly as possible afterwards, and he seemed to kinda "warp" in the direction I pushed. Not necessarily warp, but slid in that direction seemingly without moving.
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