GML stands for Game Maker Language
Here is a GML version of what I want to do
if (Link.X == 15) //if Link's X position (spot) is equal to 15 { if (keyboard_check_pressed(ord("Treated_As_A_Button"))) { if (!instance_exists(Black_Rectangular_Box)) { if (Speaking_Did_Start == false) { instance_create(68,134,Black_Rectangular_Box); Do chosen strings in order with usual speed and usual white shade = true; with(Black_Rectangular_Box) {instance_destroy();} Speaking_Did_Start = true; } } } }
Basically how with ZScript do I code
If Link is at x position 15
and if treated as Weapon A button does get pressed
a black rectangular box sized 136 pixels tall 64 pixels wide gets created
and then at normal text speed String 1's text comes
and then when String 1's text is finished String 2's text comes at normal text speed
and then when String 2 is finished if Weapon A button is pressed String 2 and also the black rectangular box both go away until Link is again at x position 15 and Weapon A button is pressed?