I had this little plan develop last night - I thought if i could make a continous army of Stalfos appear, like a Bat Wizzrobe, except the spawning thing stayed in one place. Is it possible with 2.11 or 2.11 b311?
Enemy Spawner?
Started by
Taco Chopper
, May 30 2007 04:57 PM
4 replies to this topic
#1
Posted 30 May 2007 - 04:57 PM
#2
Posted 30 May 2007 - 05:47 PM
Maybe you could get a script to do this I haven't touched the latest build so I can't really help you there.
#3
Posted 31 May 2007 - 06:33 AM
C-Dawg did this somehow in his Zodiac miniquest. Theres a thread for it over at AGN in the Quest Announcement/Discussion forum.
#4
Posted 31 May 2007 - 10:18 PM
I tried having a timed warp back to the same screen with the carry-over flag, but the enemies wouldn't respawn... that was ages ago though, back in 2.10 or so... maybe before.
#5
Posted 31 May 2007 - 10:56 PM
You could try using a Summoner. Just put the enemies you want summoned on different screens, and layer those screens onto the screen onto the main screen.
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