I added a requirement to bust the Grand Cannon in Enigma Castle just so the whole sequence would have a point. There actually wasn't a mechanics-driven reason to go to the Enigma Castle Cannon Room before. Honestly. I was amazed.
If you can think of something for the Goron Ninja to say that will be more specific, but won't spoil anything at all, I'm all ears.
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36:35 – I think someone else had mentioned this before. If you have no key for 36:4B, you're trapped since you can't go back. Can just move the lock from 36:4B to the right door at 36:44
I'd best add it to the north door of 36:45 where the lava disappears when the enemies are dead. Problem with the room to the left at 36:44, is that it isn't an NES Style DGN room, but an Interior style Dmap room. Those kinds of doors don't work there. I could make a new set of lock blocks, but there's a better solution. I just allowed the player to backtrack, opening the one-way shutters, and on the floor below, let them pass through the southern door right to the middle of the room without having to make the walkway through the lava appear. Should be fine now.
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36:74 – Can't ladder across the lava separating the bits of land on the left side to let the player go left. Didn't have ZQ to see this before, but this does lead right back to start since you can hookshot the block after going left.
Ew. Never noticed that you could do that. Nice find. Fixed! You can now ladder exactly where you need to, but nowhere else on that screen.
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No intro text to Coma and Insomnia battle.
Eh? Which screen is there no text on? It played well enough for me...
Also thinking of giving them different attacks in each different round of the battle. It's so uninteresting, and fighting Bats on ice is ... ... well, it's not exactly Radio City Music Hall. Bats on Ice. I wouldn't pay to see that.
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43:30 – no locked door at top. Odd because it's there when I look at the room in ZQ.
Ah, right. That was my mistake. Forgot about the very same qualities I mentioned about about the Interior type rooms. I fixed it.
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Is the Boomerang 3 in the illusion Kokiri Village shop the same as in the one in Excavation?
It may as well be. It still stuns bubbles. It's the only place in the game that sells it though. I can change it. I probably will.
'nother bug-fix