Is there any way to make the enemies not drop certain items? I'm trying to make it impossible for the player to aquire bombs until I want him to.
Limiting Item Drops
Started by
Mitchfork
, May 25 2007 02:02 PM
3 replies to this topic
#1
Posted 25 May 2007 - 02:02 PM
#2
Posted 25 May 2007 - 02:18 PM
I don't know how to stop certain items from dropping, without using scripts, but you can make it so that the player can't pick up the bombs yet. Just set the maximum bombs in the "Init. Data" window to zero.
Edited by Silence429, 25 May 2007 - 02:19 PM.
#3
Posted 25 May 2007 - 03:09 PM
yeah I know a way but you need one of the zc/zq versions that have the enemy editors in it! I know you can do this in 2.5 b254 And I think in the other 2.11. Just go "quest tab" enemies> then pick the enemy you want to change the item go to item set and open the drop down menue and make sure its something other than bombs! Look here it this for example! > LOOKY HERE!
#4
Posted 25 May 2007 - 08:49 PM
Thanks!
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users