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Permanent and Temporary Triggers


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#1 Mitchfork

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Posted 01 June 2007 - 08:34 PM

Does anyone out there know what trigger temp. and trigger perm. do? I'm guessing that it would be used to create a ladder once a switch was pushed, and keep that ladder there for the rest of the game... or some other thing like that.

So, what exactly do they do and how do you use them? If you have the links to a tutorial or something, then that's great too!

#2 Bowser Blanchette

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Posted 01 June 2007 - 08:40 PM

Here. If you're taling about how to use switches as triggers, then this example quest is for you. It doesen't say anything about perament triggers though. Use 2.10 only.

Edited by Bowser Blanchette, 01 June 2007 - 08:41 PM.


#3 Mitchfork

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Posted 01 June 2007 - 09:38 PM

Thanks for clearin' that up, Bowser. Just what I needed! (Obscure Super Mario 2 reference)

EDIT: I realized that when I started to combo edit the triggers, there were sensitive and regular types for triggers... what's the difference?

Edited by Ebola Zaire, 01 June 2007 - 09:49 PM.


#4 Moonbread

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Posted 01 June 2007 - 10:23 PM

One of the best things to do in ZC: Experiment. I learned over half the things I know through experimenting.

#5 Sacred Nym

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Posted 01 June 2007 - 11:14 PM

QUOTE
Just what I needed! (Obscure Super Mario 2 reference)

O.o What...?

#6 Mitchfork

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Posted 01 June 2007 - 11:50 PM

QUOTE(Sacred Nym @ Jun 1 2007, 11:14 PM) View Post

O.o What...?


You know, when Luigi would get a 1-up, he'd say, "Just what I needed!"

Anyway, I figured it out. Thanks guys.

#7 Radien

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Posted 02 June 2007 - 12:58 AM

Okay, um... you figured ALL of that out, then? ^_^;

*was all ready to answer questions and stuff....*

#8 Mitchfork

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Posted 02 June 2007 - 02:32 PM

No no, please continue,I'm not as naive (or is it niave?) enough to think that I know everything about triggers...

#9 Sacred Nym

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Posted 02 June 2007 - 02:33 PM

QUOTE(Ebola Zaire @ Jun 1 2007, 10:50 PM) View Post

You know, when Luigi would get a 1-up, he'd say, "Just what I needed!"

Anyway, I figured it out. Thanks guys.


o.O No... that never happened. Heck no one even had in SMB2...


#10 Mitchfork

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Posted 02 June 2007 - 02:39 PM

Maybe it was just in the GBA port... that's what I'm playing. Wow, this got off topic quickly.

#11 Sacred Nym

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Posted 02 June 2007 - 11:29 PM

Um... Even in the GBA Super Mario Bros 2 (AKA Super Mario Advance) there are no voices. Unless you mean Super Mario World's GBA port which I've heard was ruined by voices.

#12 Mitchfork

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Posted 03 June 2007 - 12:02 AM

Oh, there were definitely voices. In fact, I just turned on my old GBA to test it. They're there. And it is Super Mario Advance. But anyway.

[shameless bagging]Radien, if you can see this, your explanation would be appreciated...[/shameless begging]

EDIT: WOOT! 51th post! EDIT2: I mean 51st....

Edited by Ebola Zaire, 03 June 2007 - 12:04 AM.



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