Next up on the ZC list is the next in the Randomizer series: Randomizer Outlands. Quest was made by HeroOfFire. I really enjoy these randomizers because of their replay value. This randomizer takes from a specific Zelda 1 hack called "Legend of Zelda: Outlands." You can find the game via Google search. So HoF keeps the original levels in place, but adds many more levels and items to find. This will be a fairly long run to go through, as I will try to find everything.
You can decide to play on default item placements, or randomize various settings. I go with a fair amount of randomizing of items to leave things unpredictable during the run.
Kind of wished World of Balance was for the regular overworld and World of Ruin placed somewhere else. Would've been a bit more consistent, as you'll see.
In my opinion, Outlands will start having you not rely on the sword as much, unless you get to at least L3 sword early on.
Link to quest creator's download page: Quest Download
Playlist for this LP: Randomizer Outlands
Part 1: We get a lucky start here with a solid starting item. I think I only got that when I first tried the quest out. In addition, we manage to get other clutch essentials right off the bat.
Levels explored: 1-1, 2-O
Note: The sound effects are really static-y in this part, so you may want to lower the volume a bit. I try to correct that in the next part by lowering sound effects volume.
Part 2: Getting better defense early on always helps. In addition, we pick up some extra firepower and more basic essentials. Covering bases nicely at this point. I think this was the first randomizer where I saw how the peril ring got upgraded and now becomes very useful. Super and BS actually have this feature as well
Levels explored: 1-1, 2-E
Note: That screeching sound FX should be a bit better now.
Part 3: Picking up more essential items. Drowning isn't an issue now. Still no sword, but we got enough stuff to improvise with. 1-3 shows how important it is to get the ladder, or some means to cross gaps, early on. After this, we explore more of the overworld, picking up more items along the way, including one very nice item :tard:
Levels explored: 1-R, 1-3
Part 4: Taking out a couple more levels before doing mass overworld exploration to pick up the rest of the overworld items, which include a few nice items. Finally getting basic equipment most people are used to using. Though I stay with two different main weapons for now
Levels explored: 1-2, Exp 2-C
Part 5: Better to go after the early levels given you have just as much chance to get good items than in harder levels. Some of these base levels can be a bit hard to find initially, so having the Lens of Truth would help
Levels explored: 2-O, 2-U, 1-A
Part 6: Pretty small maps for these early levels with some interesting gimmicks like putting the end prize right at the start
Levels explored: 2-X, 2-U, 1-N, 1-D
Part 7: Going into a couple bulkier levels that normally are quite out of the way to reach. Could shortcut to them, but we'll show the intended way to get in. Getting a few really nice items that pretty much will have me set into the late game
Levels explored: 2-L, 1-7
Edited by pixcalibur, 13 January 2017 - 02:03 PM.