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Requests, anyone?


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#46 Ricky of Kokiri

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Posted 20 May 2009 - 08:52 PM

QUOTE(doctorphil @ May 20 2009, 06:10 PM) View Post

Im too late, aren't I?


I'm afraid so. Linkus made his choices a few days ago; if you scroll down on page three, you'll see the first completed tiles, and the last post or so on page two will have the requests he selected.

EDIT: Of course this post starts a new page...

Edited by Ricky of Kokiri, 20 May 2009 - 08:55 PM.


#47 doctorphil

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Posted 20 May 2009 - 09:45 PM

lol, i gotta stop being so lazy... oh well, the first batch look great linkus,

Ya know, it really kinda sux that 2d gaming (pixal 2d) went down the drain when psp and the ds got all popular...

(BUT ZC SHALL LIVE FOREVER!! LONG LIVE THE PIXALS!)

Edited by doctorphil, 20 May 2009 - 09:45 PM.


#48 ElLibertador

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Posted 21 May 2009 - 12:34 AM

Lin... Linkus... You, stole my Plissken...er. I'm pretty sure he'll use those.

Anyway, those are great and I can't wait to see the rest.

#49 Radien

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Posted 21 May 2009 - 01:27 AM

QUOTE(doctorphil @ May 20 2009, 07:45 PM) View Post
Ya know, it really kinda sux that 2d gaming (pixal 2d) went down the drain when psp and the ds got all popular...

We're starting to get a little off-topic here, but... the DS has a lot of 2D games. Not many games make full use of the 3D engine. Take a look at Spriter's Resource -- the DS is the only current console that has a full category for ripped sprites.

#50 doctorphil

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Posted 21 May 2009 - 07:53 AM

QUOTE
We're starting to get a little off-topic here, but... the DS has a lot of 2D games. Not many games make full use of the 3D engine. Take a look at Spriter's Resource -- the DS is the only current console that has a full category for ripped sprites.



.. I didn't even know that? I don't even know anybody with a ds, I haven't even played phantom hourglass ,...EVER. Thats sweet tho, i hope pixals never get outdated...

#51 Linkus

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Posted 02 June 2009 - 01:28 PM

Time for number two!

IPB Image

It's should be simple to see how these work - Two or three perspectives are included for those who need it.

I'll probably do more with this, too...

#52 Sheik

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Posted 02 June 2009 - 01:35 PM

Wow, again it is totally amazing. Keep up the good awesome work. = )

#53 Ricky of Kokiri

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Posted 02 June 2009 - 01:59 PM

Ooooooooh......... I am so using those in the dungeon quest I've been thinking about all morning. icon_biggrin.gif

#54 Adem

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Posted 02 June 2009 - 02:12 PM

Looking good. No. More then good! Much more! icon_smile.gif Great job, Linkus. You're truly too good at this.

#55 Twilight Knight

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Posted 02 June 2009 - 02:33 PM

Again an awesome accomplishment where you may be very proud of! You're the best, Linkus!

#56 Plissken

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Posted 02 June 2009 - 11:54 PM

QUOTE(LinkMystro @ May 21 2009, 01:34 AM) View Post

Lin... Linkus... You, stole my Plissken...er. I'm pretty sure he'll use those.

Anyway, those are great and I can't wait to see the rest.


?

What the wooden fortress tiles? Well, my thing doesn't really involve wood so probably not. So...I still need you. icon_razz.gif

#57 Mitchfork

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Posted 02 June 2009 - 11:59 PM

Linkus, I'm having a lot of trouble with those wooden fortress tiles. Do you mind showing an example screen of them? Specifically, the inside borders... I'm unsure of how to layer the wood planks.

And great job with the stone, as always. icon_biggrin.gif

#58 Linkus

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Posted 05 June 2009 - 10:08 AM

Well, it's "finished" - As in, the building itself. Additional objects aren't, and probably won't be in a while. Nor is a grand entrance - I wanted it to be as generic as possible, so that other people can modify and add custom content (that, of course, must fit with the surroundings! icon_wink.gif).

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EDIT:

Huh? Ebola, what are you talking about? If you're talking about having just the wall, you're just better off using the ladder I provided as a warp point to a part of the map that makes the planks walkable.Otherwise, using the planks shouldn't be that hard.

#59 Radien

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Posted 05 June 2009 - 03:38 PM

QUOTE(Linkus @ Jun 5 2009, 08:08 AM) View Post
Well, it's "finished" - As in, the building itself. Additional objects aren't, and probably won't be in a while. Nor is a grand entrance - I wanted it to be as generic as possible, so that other people can modify and add custom content (that, of course, must fit with the surroundings! icon_wink.gif).

IPB Image

Excellent! icon_smile.gif And a great job, Linkus. Thank you!

#60 Linkus

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Posted 18 June 2009 - 01:56 PM

And now, the last request is filled - I present to you GB Ritos!

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Sure, there's not that many, but creating sever sprites takes time, and this should be enough for now.


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