Posted 19 September 2007 - 11:12 PM
Okay, first of all, you're doing the leeching correctly. The problem is that the image that you are leeching has to be the exact same width as the tile window... as you can see, your starting image is a little short. This is easily fixed, just go into paint and drag the edge out (make sure NOT to stretch the picture). Also, you have to grab the palette. Go to Quest -> Graphics -> Palettes -> Levels and select a palette that's not being used, like 40. Click "Edit". Now, you should have a big black box with numbers beside it. The first 4 are the only ones we'll be using. While one is highlighted, click "Grab", and then open the image file in the window that appears. Now, I don't know, but that image may not be usable in ZQuest. If it has one bar of color, then it is. If it has more than one, it's not. If it is usable, click "OK" and you should be fine, as long as you use that palette and CSet 2, 3, 4, or 9.