can it be done? if yes, how would i do this in 2.10? thank you.
disable sword beam flashing?
Started by
Akkabus
, Sep 16 2007 11:30 AM
6 replies to this topic
#1
Posted 16 September 2007 - 11:30 AM
#2
Posted 16 September 2007 - 11:45 AM
That can't be done in 2.10, or any other version.
However, you can make the Enemy Swords stop flashing if you uncheck Auto-flash in the Weapons/Misc Dialogue Box.
However, you can make the Enemy Swords stop flashing if you uncheck Auto-flash in the Weapons/Misc Dialogue Box.
Edited by Pokegamer1989, 16 September 2007 - 11:46 AM.
#3
Posted 16 September 2007 - 12:03 PM
ok thanks. i was killing myself trying to find a nonexistent option.
#4
Posted 16 September 2007 - 12:14 PM
It can be done, I think. You would have to change the Cset that it flashes to the same colors. I don't think you want to edit your palettes though.
#5
Posted 16 September 2007 - 12:39 PM
Um... no. It's been hard-coded; the reason why is that it uses the same flash method as the enemy hits, where it cycles through palettes 0-9.
#6
Posted 16 September 2007 - 12:42 PM
Um... no. It's been hard-coded; the reason why is that it uses the same flash method as the enemy hits, where it cycles through palettes 0-9.
CSets, really. There is one way you could stop it flashing in the betas, though: simply make the sword beam tiles 8-bit.
#7
Posted 16 September 2007 - 01:16 PM
I knew the 2.5 way to do it, but I didn't know that it flashes through all those Csets. I thought it just flashed through two Csets.
Edited by LinkMystro, 16 September 2007 - 01:17 PM.
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