I have to finish the 1st map to give to my dad today, so I had to improvise the return warp.
I'll test the script again in the next days, but for now I would like to thank your help and wish you and your family a great Christmas, ok?
Posted 24 December 2014 - 08:45 AM
I have to finish the 1st map to give to my dad today, so I had to improvise the return warp.
I'll test the script again in the next days, but for now I would like to thank your help and wish you and your family a great Christmas, ok?
Posted 27 December 2014 - 07:08 PM
Thank you
BTW, the reason why it first appears on the return warp is because the script simply places him on the stage box after he gets warped. I may have to see if there is a function to make the sidewarp a direct warp.
Edited by Arceus, 27 December 2014 - 07:15 PM.
ffc
Zelda Classic →
Scripting Discussion →
Script Requests →
Multiple ExState ToggleStarted by Jambu , 05 Apr 2024 ffc, fulfilled |
|
|
||
Zelda Classic →
ZQuest Editor Help →
Map problemStarted by centraltree , 11 Nov 2023 Map |
|
|
||
Zelda Classic →
Scripting Discussion →
Boomerang Specific Item PickupStarted by DietWater , 22 Mar 2021 Boomerang, Puzzle, FFC, Script |
|
|
||
Zelda Classic →
Scripting Discussion →
Script Requests →
Custom Warp requestStarted by jimbrads , 15 Oct 2019 Warp, custom |
|
|
||
Zelda Classic →
ZQuest Editor Help →
Advanced Editor HelpStarted by Riflezen , 13 Oct 2019 Freeform Dungeons, DMap, Map, NPC |
|
|
0 members, 1 guests, 0 anonymous users