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Ganon`s Triforce does not auto-pickup in sideview

Ganon ZC 2.53

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#1 Alucard648

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Posted 05 April 2019 - 11:18 AM

1. Setup Ganon room with Sideview Gravity flag on.

2. Kill Ganon while he is directly above Link.

3. Don`t move during Ganon`s death animation.

 

The Triforce item dropped from dead Ganon does not pick up automatically when landed onto Link. Only making a single step afterwards picks up Triforce and causes ZC to count Ganon dead.

 

Reproducible in Link Stuck in Castlevania.



#2 ZoriaRPG

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Posted 05 April 2019 - 03:21 PM

1. Setup Ganon room with Sideview Gravity flag on.
2. Kill Ganon while he is directly above Link.
3. Don`t move during Ganon`s death animation.
 
The Triforce item dropped from dead Ganon does not pick up automatically when landed onto Link. Only making a single step afterwards picks up Triforce and causes ZC to count Ganon dead.
 
Reproducible in Link Stuck in Castlevania.


Did the dust pile fall properly? That part didn't work before, as one user reported.

IIRC, this was sort of intentional, as a bugfix for another quest where that behaviour wasn't intended.

Requiring this to be an option will need to wait for either 2.55, or a 2.53.1 in which quests no longer work in 2.53.0 or earlier. We're out of rules in the 2.50 quest format. I used the last one for a tentative 2.53.0R2, where the issue with bitmaps becomes a QR, not just an ER, because of quests that were resaved with script data that can no longer be changed (Quest 744).

#3 Alucard648

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Posted 06 April 2019 - 02:48 AM

Did the dust pile fall properly? That part didn't work before, as one user reported.

Ganon`s dust pile falls in sideview.



#4 ZoriaRPG

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Posted 06 April 2019 - 05:39 AM

Ganon`s dust pile falls in sideview.


Gorgeous. That part didn't happen before, according to P-Tux

#5 Alucard648

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Posted 06 April 2019 - 10:05 AM

Here is the Sideview Ganon test quest, constructed in ZQuest 2.53.

https://www.mediafir.../gamon.qst/file




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