what is the base to make script with mouse...
like have a cursor of position of mouse?
Edited by nyrox, 17 January 2021 - 09:00 PM.
Posted 17 January 2021 - 09:00 PM
what is the base to make script with mouse...
like have a cursor of position of mouse?
Edited by nyrox, 17 January 2021 - 09:00 PM.
Posted 17 January 2021 - 10:43 PM
Check ZScript_Additions.txt for all sorts of scripting documentation. You'd want 'Input->Mouse[]' to access the mouse position.
Posted 18 January 2021 - 03:04 PM
Edited by nyrox, 18 January 2021 - 03:06 PM.
Posted 18 January 2021 - 06:58 PM
i don't found the file ... i'm work in 2.53
Posted 18 January 2021 - 07:00 PM
Ah, that's for 2.55.
In 2.53, 'zscript.txt' has pretty much everything that's available.
Posted 18 January 2021 - 07:39 PM
how to see a mouse cursor in game ?
because a see only
nothing for activate a mouse in game or see the mouse pointer in the game
Posted 18 January 2021 - 08:24 PM
You'll have to draw your own cursor. Use Screen->DrawTile() or Screen->DrawCombo() with Link->InputMouseX and Link->InputMouseY for the x and y arguments.
Posted 18 January 2021 - 09:22 PM
thanks saffith
work verywell
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