Grab the demo file if you want to see how they work.
The explosions are ffc controlled, and can either be placed, or run from a global script (the intended method). There are also some global functions to do a similar effect, although that requires running a timer array, so the ffcs are generaly easier.
Setup is easy to meoderate, and configurability is rather high.
If you want to try it, I could use, and would appreciate user feedback. I'll provide user-end support, as needed.
Edited by ZoriaRPG, 16 August 2016 - 10:21 PM.