Posted 24 June 2007 - 11:55 AM
I really think that object similarities just drive us away from the truth. The TP developers just probably thought that it's time to show something that was in a previous Zelda, too. Or they just liked those statues. Except if those statues need to represent something. A character, an enemy or something. I really don't think it's an owl, I mostly interpreted it as an old man head, but it slightly resembles a duck, too.
Oh, and timeline discussion doesn't ruin Zelda feeling, it uplifts the feeling. It's very exciting examining a newly released Zelda game (while playing it) to find signs of their place in the timeline.
I think Zelda developers first decide between which Zelda games need the next game to be, then they start to build the game and while building, they invent some things that shouldn't be there in that time. For example, they decide that they make a game that is between OoT and LttP but put one thing in that only can be after LttP. Or something more complicated.