OMG Such lame edits
Started by
Alestance
, Jan 24 2007 06:09 PM
9 replies to this topic
#1
Posted 24 January 2007 - 06:09 PM
Edited sprites
Whazzat? FOUR DIRECTIONS FOR ALL THE BASIC ENEMIES??? MADNESS!
Actually I think these can be better, and I'm not sure what else I can do with them. Well, here they are, hope these work out right
#2
Posted 24 January 2007 - 08:36 PM
The Leever only faces one direction! These are terrible!
Heh, they're actually pretty cool. I still have no desire to use the Classic Tileset, but someone may... Nice work.
Heh, they're actually pretty cool. I still have no desire to use the Classic Tileset, but someone may... Nice work.
#3
Posted 24 January 2007 - 08:37 PM
Hey, these don't look lame at all! Someday, I'll use these tiles in the LOZ Set!
#4
Posted 24 January 2007 - 09:29 PM
No, these are the greatest shizzle set since Grandmaster P Himself. .. ... whoever that is. These are definitely some grade A tiles. I just wonder if the bubble should/could/would have directional tiles as well.
Something to sleep on, I suppose. >.>
Something to sleep on, I suppose. >.>
#5
Posted 25 January 2007 - 05:25 AM
Ideally the bubble never had directional facing sprites up until OoT(I think)
So I wanted to leave that at that. but I'll update the shot if I decide to change that
So I wanted to leave that at that. but I'll update the shot if I decide to change that
#6
Posted 25 January 2007 - 03:42 PM
You didn't include diagonal up-left and up-right tiles for the Zora...
#7
Posted 25 January 2007 - 05:06 PM
what can I say? I didn't draw them because I did only 4 directions
#8
Posted 25 January 2007 - 05:40 PM
Aah, I see. The left and right tiles look like they're facing down diagonally. So you actually only covered four of the eight directions that the Zora uses.
#9
Posted 26 January 2007 - 05:29 AM
yes, the stalfos, vire, and pols voice are like that. I based that off the way the wizzrobe looked
#10
Posted 26 January 2007 - 05:44 AM
Hey, these look great! If you can do something the original lacked, and make it look like it was created by the same people who did the original game... well, dang, good job. I've only done one Classic edit (Classic Link jumping tiles), but that's still enough to appreciate the act of working in the same limited palette.
yes, the stalfos, vire, and pols voice are like that. I based that off the way the wizzrobe looked
It's not unheard of, even in modern games.
Like this shot from Lunar 2, for example.
Look at Hiro, the brown-haired one on the right. He's treated as facing west (or "left"), in-game, but his sprite is hardly even turned enough to face southwest.
I think Lunar 2 overdoes it a bit, in that regard, but at least you can see what I'm referring to.
yes, the stalfos, vire, and pols voice are like that. I based that off the way the wizzrobe looked
It's not unheard of, even in modern games.
Like this shot from Lunar 2, for example.
Look at Hiro, the brown-haired one on the right. He's treated as facing west (or "left"), in-game, but his sprite is hardly even turned enough to face southwest.
I think Lunar 2 overdoes it a bit, in that regard, but at least you can see what I'm referring to.
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