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Enemy Health Detector


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#1 linkinsphere

linkinsphere

    Junior

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Posted 05 September 2011 - 05:40 PM

How can I make a script that activates/resumes when an enemy's HP is at a certain point?

For example:

I'm fighting a Gleeok and it's remainder HP is on 32. How can I make a script tell when it's there and/or lower?


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