TEN entries???
![icon_odd2.gif](style_emoticons/default/icon_odd2.gif)
Geez, Praethus... and before you were worried that you only had two.....
Ccc:I'm not surprised this is doing well. This shot is great. The only thing I don't like about it is that bright green. And that's the
only thing. You may have trouble working with mountains that big, but graphically they're perfect.
Noel:Looks quite good... though those walls, I'm not sure about the perspective on the bottom side. It's hard to tell which way they face. And "height" isn't coming across seamlessly, even though there are no obvious tile clashes...
LinktheMaster:Pretty standard shot... These are pretty much the same tiles as were used in your last shot, only it's night. So I don't have much more to say.
Happyman:PWWWWWNNNNNZZZZZ!!!
Nick:Good, solid use of LTTP tiles. Is that a new ladder I see?
Hero Link:Good solid use of........Pure tiles. Gee, I'm not very interesting, now am I.
Ian:Good solid use of.... god, I'm no help, am I?
Your subscreen frames still kick serious butt.
CrystalBlade:This is a pleasing screen.
![icon_smile.gif](style_emoticons/default/icon_smile.gif)
However, for use of those cave tiles, you might want to extend the raised portions one more tile in the direction of the outer wall. Have them come out of the existing wall, rather than meet it. Hard to describe in words... but otherwise, good.
Firestorm:Wow, you're taking full advantage of the GB tiles at your disposal. I like it. Those trees look a lot better than they do in other sets. Good job.
Ccc's is too good for there to be any question... unless mine can compete with it. I hope it will, but we'll see. I null voted as usual, but Ccc would have gotten my vote had I given one.