people to talk to?
Hello,
I remember reading in the Zelda Classic homepage that People to talk to was a feature that was planned to be added but I tried 2.5 and I don't see it anywhere. None of the FAQs seem to answer this either... The feature would help make better quests with the fact that a story more complex than simply collecting all 8 triforce pieces can be made. And please do not say the warp to similar room thing, it's too messy having to use a whole map for all the people....
Thanks.
Sorry for the question, but when are we gonna get...
Started by
Brandon1
, Mar 30 2008 03:07 PM
3 replies to this topic
#1
Posted 30 March 2008 - 03:07 PM
#2
Posted 30 March 2008 - 03:13 PM
There's a script for NPC's (and signs) at AGN, in the scripting section. And having to warp to other maps is essentially the only way to make NPC's you talk to in 2.10 (save for old-fashioned NPC's who say something when you walk in the room they are in, but I don't think that's what you want).
#3
Posted 30 March 2008 - 03:41 PM
I agree, and your thing would really help...if I knew how to use scripts.
#4
Posted 01 April 2008 - 11:46 AM
First off, please. Please. PLEASE don't start griping about a certain feature. Future plans are things the developers would like to add. Nothing is guaranteed
Second, this isn't the place for asking for this. AGN is where all the developers hang out. We're just a resource site/community
Finally, it's all up to the developers when and if they add a feature. Right now, they're mainly doing bugfixes. If you don't get a feature you want, too bad. You'll have to wait like the rest of us
Second, this isn't the place for asking for this. AGN is where all the developers hang out. We're just a resource site/community
Finally, it's all up to the developers when and if they add a feature. Right now, they're mainly doing bugfixes. If you don't get a feature you want, too bad. You'll have to wait like the rest of us
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