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3 difficulty modes: Official Testing Thread


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#1 Nightmare

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Posted 01 January 2015 - 07:26 PM

Release Candidate 3 will go live. Don't mind the Lockblock bug in Kaizo 11: It's functional still and I've already fixed it for the final release.

 

Also, a restart is required because of the map bugs.  I apologize ahead of time for that.

Repost any bug reports here. Also, pictures and videos help, big time.

-James


Edited by Nightmare, 01 January 2015 - 07:27 PM.


#2 nicklegends

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Posted 02 January 2015 - 02:45 AM

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There are a lot of weird combo mismatches on the map that make the cliffs look sloppy.

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This wall doesn't seem like it can be bombed.

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Colors are weird.

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Triforce color is weird. Also, the darkest shade in this palette isn't black but rather a very deep gray, which looks strange on my monitor.

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Unnecessary comma.

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You might consider rephrasing this. "The levels have moved, but the warps haven't!"

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You can get stuck here if you don't have enough bombs.

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This text is awkward.

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Weird colors.

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The transition on the left looks odd.

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What's the point of letting this rock be pushable if the stairs will have already appeared by the time you reach this screen?

Also, Level 1 on easy mode is sort of insultingly easy. You should add more bats and bubbles.

As I stated in chat, it's possible to get yourself stuck at the beginning of the game if you purchase from the first shop and use your bombs.

The mini-dungeon theme is a little loud on my computer.

How does one replenish their magic?

#3 Nightmare

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Posted 02 January 2015 - 02:49 AM

A few notes:

 

1.  The bombable wall there is a Super Bomb trigger.  There's a nice item in there.

2.  AWWWWWWWW!  I like the Black Triforce!  I thought it added personality to the quest!

3.  The rock and other things are there because it's like the original LoZ where you opened secrets.  In the first Zelda you commonly found it without pushing it as well when you arrived there.

4.  And yes, Level 1 is easy.  It's easy on World Champion Mode too.  Don't count on it in Kaizo Mode though.  :)

 

I'll deal with the rest later if it's not by design.

 

-James


Edited by Nightmare, 02 January 2015 - 02:52 AM.


#4 patrickab7

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Posted 04 January 2015 - 10:31 AM

Kaizo Mode?

 

This frightens and confuses me.



#5 Nightmare

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Posted 04 January 2015 - 05:16 PM

Kaizo Mode?

 

This frightens and confuses me.

 

Yes, there is a 3rd difficulty that is basically super-hard, probably in the same league, if not worse, than Armageddon Quest and LoH.

 

Not for the faint of heart.

 

-James



#6 Gleeok

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Posted 19 February 2015 - 02:08 AM

Yes, there is a 3rd difficulty that is basically super-hard, probably in the same league, if not worse, than Armageddon Quest and LoH.

Not for the faint of heart.

-James


I just want to point out to people that kaizo-mode is not anywhere close to the difficulty of LoH, and is also plenty easier than Armageddon Quest as well, so if you are avoiding that difficulty path based on the previous statement you don't have to worry about dying hundreds of times in NQ2-2015. It's very hack-n-slash-ey which makes it loads of fun IMO. :)


-James, you really need to actually play those quests sometime!! :P
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