Fiddling around with the hookshot in the item editor, attempting to make a Spear item for a quest I'm working on. Graphics-wise it works fine (I changed the tiles to a spear and made the length and number of chain links much shorter, and it looks... pretty much like Link shanks critters with a long spear!), but when I set it up to do damage things got really wonky.
Damage seems extremely inconsistent with this thing. With damage set to level 2 (same as White Sword) it sometimes does normal damage and other times randomly takes out a blue Goriya in a single hit. I saw the same thing happen when I set its damage down to 1 (Wooden Sword level)--sometimes it took three hits to kill an Armos, but once I saw it kill one in a single stab. I don't have any other items that would be affecting weapon damage (and I assume the Whimsical Ring only affects the sword, anyway) and none of these enemies were set up to have instant-death from the hookshot, so I can only guess that the hookshot/spear is somehow hitting multiple times in a single stab. I have "no handle damage" in the item settings checked on, so the handle sprite shouldn't be hitting things. Are the "chain links" (spear shaft, in this case) doing damage too, or is the hookshot just screwy in general? The situation with the Goriya was especially weird, since it really shouldn't have been hit by anything but the spear's head (it was just barely within reach.)
And most importantly... even when damage set above 0, it still stuns everything. Is there any easy way of turning this stun off, or is the only way around this going to be some kind of "stunless hookshot" script? (Or at least, a "hookshot that only stuns enemies with their hookshot defense set to 'stun'" script, anyway.)