Passwords on quests
#16
Posted 22 July 2007 - 08:44 PM
Just Kidding. There's a small chance of the developers being able to help you, but otherwise you would need to go study at coding school for a couple years.
#17
Posted 24 July 2007 - 12:40 PM
#18
Posted 24 July 2007 - 01:08 PM
Edited by Saffith, 24 July 2007 - 01:08 PM.
#19
Posted 24 July 2007 - 05:41 PM
#20
Posted 24 July 2007 - 07:27 PM
There is a program for retrieving quest passwords. I will not tell you where to find it, or if it can even be found. If you have it, use it with full knowledge of the consequences, and stress responsibility. I don't care what you do with the quests you have, but you better not start ripping people off.
#21
Posted 25 July 2007 - 02:49 AM
Before you download it though, think for a moment whether you trust someone who wrote a cracking program more than those who make ZC. I don't think it comes with malware, but I wouldn't try it myself. As a general rule, any "cracking" programs are high-risk.
As I said before: if you lose your own password, PM a developer. We can unlock quests.
#22
Posted 28 July 2007 - 08:28 AM
#23
Posted 28 July 2007 - 08:33 AM
To be realistic: no.
I'm sure if you have any specific questions about how some feature was made, Darkflamewolf and many others will be around to help you though.
If you do want to see inside an unpassworded quest, contact Shadowtiger for a quest named "Neofirst". It's not quite as long as Lost Isle and not entirely complete either I think, (eat me if I'm wrong) but it is unpassworded.
#24
Posted 28 July 2007 - 04:30 PM
#25
Posted 28 July 2007 - 09:02 PM
So if there's anything that you'd like to know, please ask. (Preferably in the ZQuest Help forum right beneath ZC Discussion.)
#26
Posted 31 July 2007 - 07:21 AM
#27
Posted 31 July 2007 - 07:54 AM
is there a download link to this neofirst somehwere out there?
www.greyfire.org/~l/NeoFirst_L.qst
Edited by Link1, 31 July 2007 - 07:55 AM.
#28
Posted 20 May 2024 - 08:51 AM
don't mean to necropost here but i'm trying to replay this quest that i made like 5 years ago
it had used the original game's audio but i can't remember what you'd need to name the audio file for it to work
figure if i could crack the password i could figure it out
#29
Posted 20 May 2024 - 09:44 AM
If you're using 2.55 or later, the dev password is "amongus".
- DigitalDetective47 likes this
#30
Posted 20 May 2024 - 01:00 PM
thanks, figured out that it needs to be called zelda.nsf
seriously though, i thought you were trolling until i tried it and it worked
- Russ, Joelmacool and Emily like this
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