Using the Windows-x64 version of Alpha 111, I started a non-custom first quest and played to completion. Upon starting the second quest after getting the wooden sword, I noticed that the sword swing animation is glitched. Link seems to be trying to swing the sword in an arc rather than thrusting it straight out like in the original game, which causes visual errors. Oddly, this did not happen at all on the first quest, although for the entirety of the first quest the quest icon was incorrect and had Link carrying a shield rather than just the basic sprite. After selecting the Force-reload Quest Icons option in the launcher the icon fixed itself. Not sure if this has anything to do with the sword animation bug.
I also tried moving the save to 2.53 to see how it would behave there but for some reason only the first quest file showed up in the selection screen and I had no heart containers so Link immediately died upon loading the file. But I figure this probably just has more to do with lack of compatibility for saves between different versions.
Edited by anticitizen_one, 24 November 2022 - 09:27 PM.