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Pure Tileset Update Supreme Released


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#1 Phosphor

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Posted 23 June 2023 - 12:32 PM

Have you ever wanted to use a Pure Tileset, but are turned away by how limited or antiquated the available tilesets are? Fret no more!


At last, a new iteration of the Pure Tileset lineage has been made for 2.55: Pure Tileset Update Supreme. Heavily based on Pure Tileset Update Extreme by Mr. Z, the tileset has been remade from the ground up, with the intent of taking full advantage of most of the new features that have been added to ZQ all the way back since v1.92. The following is a haphazardly ordered list of many of the new features offered in PTUS compared to PTUX:


- Slash -> Next combos
- Path and ground tile transition graphics (strangely missing from PTUX's combo sheet but present within the tile sheet)
- All warp tiles have A through D variants
- New palettes
- Updated Link tiles
- An updated subscreen
- Diagonal mountains
- Diagonal dungeon walls for all wall types
- New overworld structures
- Tiles taking advantage of 8-bit color depth
- Bombable cave entrances that require no flags to use
- Functioning bomb flowers
- Drownable water
- Hazardous Lava
- More weather effects
- 3-tile wide north/south doors and 2-tile wide doors
- Combo aliases
- Combo pools
- More side view combos
- Reactive NPCs
- Fully functioning scriptless beamos (placed with combo alias)
- Dungeon carving for all wall types
- Relational combos for all dungeon wall trims
- Combo cycling floor spikes (present in PTUX's tile sheet but not set up in the combo sheet)
- Collapsing floor tiles (ditto)
- Updated subscreen
- Bottles
- All items present in the current classic set for ZQ 2.55
- New sound effects
- Fixed some small mistakes found in original PTUX
- Table of contents in favorite combos window, for quick navigation
- Liftable pots and skulls
- Slope combos on all diagonals
- And much more!

Development of this set was at a breakneck pace, as many of the graphics simply needed to be imported and tweaked from other sets. Many new tiles still had to be drawn, however the compilation of this tileset took a little under a month in total. (Hopefully) Everything is in working-order. I intend on updating the tileset over time to take advantage of any new features added to the development versions of ZQ 2.55.

What version of ZQ 2.55 does this tileset need to run?

This tileset was initially developed in ZQ 2.55's Alpha 113/114 Nightly May 31st, 2023 build. That version or newer is what should be used.

I wish this tileset had (this)!

No need to worry. While I'm considering what I posted as the first release version of the set, I am still taking suggestions for new additions to the set. It just needs to fit the overall style of Pure to be a good candidate to be added in a future update to the set. If you're really insistent on getting something added to the set, just contact me on the PZC discord under my discord tag @phosgodora.

Example screenshots

Spoiler


Credits

 

Nintendo - Most graphics and SFX used
Mr. Z - Original PTUX
All original contributors of PTUX (BH4, NoeL, Raptorscyther, Gashin, Radien, PolygonX8, etc.)
Raiden - Assorted tiles from DoR
Anthus - Diagonal Pure Cliff Tiles
FireSeraphim - Assorted Tiles from Revenge 2.50 and Phoenix
Among many other contributors, too many to remember. (If you contributed and were not listed, please let me know and I'll be sure to add you!)

 

If you wish to give feedback, I would be happy to hear any constructive criticism or suggestions regarding the tileset, either here in this thread or over in the database comments/reviews!


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#2 coolgamer012345

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Posted 25 June 2023 - 08:22 PM

it should have been called pure tileset update extreme supreme (PTUXS)


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