Actually, the save as 2.10 quest option wasn't perfected until after 254.
Try it in a newer beta.
Full Link Tile Modifiers
Started by
Animus01
, Sep 26 2007 05:26 PM
18 replies to this topic
#16
Posted 27 September 2007 - 08:29 AM
#17
Posted 27 September 2007 - 08:43 AM
No dice. I did it in b357, and although it worked perfectly in that beta, the 2.10 version of ZC still did not show the stabbing sprites. But this does help me in one thing, though. When I make Faxanadu, I'll include the stabbing sprites, and I'll test the quest in both 2.10 and 2.5.
#18
Posted 27 September 2007 - 10:07 AM
At least you tried right.
Gotta love 2.10. Definitely a 2.10 bug that was never addressed.
At least you managed to get something out of it.
Gotta love 2.10. Definitely a 2.10 bug that was never addressed.
At least you managed to get something out of it.
#19
Posted 27 September 2007 - 02:18 PM
No that bug was addressed. The Link Tile Mods weren't finished yet in 2.10.
I use Link Tile Mods in HoD which was on 2.10. The thing my stab tiles have the sword on his back. In HoD, you never will see the stab animation until you get the sword. Which is why no one noticed. The other bug in 2.10 is when you use Din's Fire or Nayru's Love, you turn into a Black Tile that animating into other tiles, I called it the 16x16 black square of doom! I think that one got fixed in 2.10.1 and 2.10.2 though. However, as far as I know the stab animation has not.
But yeah, they fixed it in the new betas.
I use Link Tile Mods in HoD which was on 2.10. The thing my stab tiles have the sword on his back. In HoD, you never will see the stab animation until you get the sword. Which is why no one noticed. The other bug in 2.10 is when you use Din's Fire or Nayru's Love, you turn into a Black Tile that animating into other tiles, I called it the 16x16 black square of doom! I think that one got fixed in 2.10.1 and 2.10.2 though. However, as far as I know the stab animation has not.
But yeah, they fixed it in the new betas.
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