Time to get started. My first SotW, and now I can learn how to improve my shots.
- billy ronald - It's a nice shot and all, not too many complaints. Good job.
- ennonfenom - Voted this because I'm sick of Pure.
![icon_razz.gif](http://www.purezc.com/forums/public/style_emoticons/default/icon_razz.gif)
Actually, it does work well together, some nice variation, and it's just altogether pretty. Gets my vote.
- Sharon Daniel - Even though it's Pure, it works and has coherence. Something to do with colors is holding me back, though. Not sure what. Oh, and the fact that it's Pure.
- The Satellite - I decided to take the plunge and submit a shot. By gaining experience, I'll take your
constructive criticism and learn how to make a shot really work. btw, the pedestal was custom-made.
- Trimaster001 - Well, it's a nice usage of dungeon tiles, but it's lacking alot. The torches(?) break the flow, IMO. It's also pretty empty, considering all of these other OVERWORLD shots.
![icon_razz.gif](http://www.purezc.com/forums/public/style_emoticons/default/icon_razz.gif)
Actually, it is pretty empty, but it doesn't look like you should put anything else in the shot. Maybe a different shot would've been better? (that was a compliment, btw: means it's a good shot
![icon_wink.gif](http://www.purezc.com/forums/public/style_emoticons/default/icon_wink.gif)
)
Now, let me take the time to reply to you all so far.
@Nuvo:
Thanks. I was wondering about those trees on the left side.
![icon_unsettled.gif](http://www.purezc.com/forums/public/style_emoticons/default/icon_unsettled.gif)
The reason for the boxiness of the vegetation was to conserve room for other shots. The problem is that this is coming out of SoP, and I kinda like how it is, minus the problems with the bottom-right portion. I'm considering making separate .qst files solely for the purpose of SotW.
@Trimaster001:
I played it first, to see whether it's difficult to get around or no. The answer is: not really. It's fine for a walk-through screen. I think the "too many trees" part has to do with the desert trees. I think it does, too.
@System Error:
I see I'm not the only person you ripped on, which makes me feel better.
![icon_razz.gif](http://www.purezc.com/forums/public/style_emoticons/default/icon_razz.gif)
As for the trees being of different color, there is a reason for that in the story. Just compare this shot:
![IPB Image](http://i159.photobucket.com/albums/t122/Satellite54/zelda006.gif)
(which I'm truthfully not completely done with, btw, and this hasn't even been updated yet) There is a significance to the shrine here, and the one in my entry. There will be several of these littered throughout Hyrule in my quest, with the same two trees. So that's the reasoning. What I change to one shot, I must change to the others.
![icon_unsettled.gif](http://www.purezc.com/forums/public/style_emoticons/default/icon_unsettled.gif)
Oh, and I'm new at custom work.
![icon_heh.gif](http://www.purezc.com/forums/public/style_emoticons/default/icon_heh.gif)
@Nathaniel:
I see the focus very well, too.
![icon_razz.gif](http://www.purezc.com/forums/public/style_emoticons/default/icon_razz.gif)
Yeah, I kinda rushed on this shot, and submitted it with a good chunk of the week still ahead I could've used to work on it. I see the desert problems, now. I'll tone down the straightness/crammed trees for my quest's sake, but not for SotW's sake. Thanks.
@Majora's Wrath:
Yeah, I was going for concave.
![icon_smile.gif](http://www.purezc.com/forums/public/style_emoticons/default/icon_smile.gif)
Yeah, thanks for the originality bonus.
![icon_w00t.gif](http://www.purezc.com/forums/public/style_emoticons/default/icon_w00t.gif)
I keep hearing the same complaints about crammed trees, though. I'll get to work on a better shot for next week, though it may end up being a Mario tileset shot.
![icon_razz.gif](http://www.purezc.com/forums/public/style_emoticons/default/icon_razz.gif)
@billy ronald:
just a normal SotW post.
![icon_xd.gif](http://www.purezc.com/forums/public/style_emoticons/default/icon_xd.gif)
Again, I thank you all for the critiquing, and I'll take it to heart.