I didn't indignantly state that I hated it. It's just annoying. I do have 1.92b183, but I don't use it cuz it sucks. JK. I downloaded it cuz I wanted to play Isle of the Winds, but thought you needed the version it was made for. I never deleted it, though, so there you go.
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More Quest Input
Started by
The Satellite
, Nov 13 2006 06:54 PM
34 replies to this topic
#31
Posted 19 November 2006 - 12:32 PM
#32
Posted 19 November 2006 - 12:34 PM
So, that means you can actually deal with that 2.10 MIDI bug? Well, I do not tolerate it one bit!
Oh, and I don't ever use my 1.92B1.82 system either, but either way, how many dungeons are you going to put in your quest?
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#33
Posted 19 November 2006 - 12:47 PM
how many dungeons are you going to put in your quest?
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At least nine. I'm also trying an option where Link fights Ganon twice: once in the present, and once before Legacy Of A Hero starts. The hard part is that, after you kill Ganon once and get the Triforce, you can't fight him again. I may just create a custom boss version of Ganon, but we'll see. You know what, I don't care anymore. The name of the second quest is The Legend Of Zelda: Apocalypse Of Hyrule. I won't tell you why it would spoil Legacy Of A Hero's ending, but I don't feel like concealing it anymore.
#34
Posted 19 November 2006 - 02:52 PM
Then I guess you are using a custom boss for Ganon then?
#35
Posted 20 November 2006 - 03:07 PM
Then I guess you are using a custom boss for Ganon then?
Maybe, maybe not. I may just leave it at one Ganon battle and edit the storyline a little bit. I wouldn't know how to make a good custom boss Ganon, anyway. Custom bosses usually take some kind of strategy to defeat (ie on Hero Of Dreams, the first boss, which was custom, you had to hit four crystals with the boomerang and then step on the switch to drown the boss with a stream of water, all the while dodging spikes and enemies), and I just can't think of strategy like that with Ganon, so I may just use one Ganon battle.
Edited by The Satellite, 20 November 2006 - 03:08 PM.
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