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Super Smash Bros. Brawl


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#1426 Zenith

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Posted 11 December 2007 - 09:47 PM

Not a lot of overly huge updates lately. Probably 'cause they had everything set up perfectly before they had to delay the game a couple of months. So we're getting mostly little stuff.

I'm gonna guess there's more than just 22 characters. Just a bunch of secret ones they don't want slipping out yet.

A few more Final Smashes would be good. I mean, we still don't know what Zelda's is.

Edited by zmaster, 11 December 2007 - 09:47 PM.


#1427 Mr. Z

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Posted 12 December 2007 - 07:02 AM

They're giving us so much info on the menus, that when we actually get the game we'll be playing it like we've owned it for months o_O
Also, is the Ice Climber theme any good? I can't listen to it yet. :<

#1428 Majora

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Posted 12 December 2007 - 07:43 AM

It's alright. It's definitely... interesting. It has WORDS O_O But not "lyrics", per se.

#1429 Animus01

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Posted 12 December 2007 - 07:43 AM

My first question: WHAT IS NINTENDO HIDING FROM US? icon_augh.gif

The Ice Climber theme is ok, but I think I prefer Melee's version, right now.

I'm still wondering why the heck Options is an update. icon_odd.gif

#1430 Moonbread

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Posted 12 December 2007 - 07:46 AM

D: Bring on the characters and stuff.

Ice Climbers theme is nice.

#1431 Majora

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Posted 12 December 2007 - 07:50 AM

Actually... I dunno. I'd rather be in the dark about characters and items and such, but know how to play the game (menus and whatnot) than knowing the game like the back of my hand and barely able to get into Adventure Mode because the menus are different. icon_shrug.gif

Edited by Majora, 12 December 2007 - 07:50 AM.


#1432 ShadowTiger

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Posted 12 December 2007 - 09:20 AM

The first thing I saw when I saw the "Deflicker" button .. .. well,... eh, I can't say it in public. icon_heh.gif It was "DEFUCKER"

I actually really liked the 'climbers theme. It worked quite well for me.

I still think that the menu buttons look like someone hastily drew a random shape, then scribbled them in with crayons. A little bit unsettling. I do like that it defaults to multiplayer though.

#1433 Phoenix Fable

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Posted 12 December 2007 - 10:45 AM

I wonder If i'll be right about what theyre releasing on the 17th. I think thats the aniversary of megaman.

#1434 Animus01

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Posted 12 December 2007 - 04:30 PM

Shoot, if MegaMan joins Brawl, I think my Wii will explode as soon as it tries to read the disc. icon_lol.gif

Man, I can't wait to start unlocking stuff in that game! icon_w00t.gif

#1435 The Satellite

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Posted 12 December 2007 - 04:46 PM

I think the options menu looks cool.

#1436 Mr. Z

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Posted 13 December 2007 - 02:09 AM

The Mario Circuit stage has finally arrived in the update @_@
Pretty standard stage. I'd have preferred a Rainbow Road stage though, but it's never good with me. icon_razz.gif

#1437 Dawnlight

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Posted 13 December 2007 - 07:01 AM

At least it's not an update on menus. icon_razz.gif

#1438 Animus01

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Posted 13 December 2007 - 07:39 AM

Fhnally! An update we can truly talk about!

Pretty interesting setup. Shy guys attack from behind and from the side. Reminds me of Onett's cars put to greater emphasis.

#1439 andrewmcd1

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Posted 13 December 2007 - 10:45 AM

Is sort of reminds me of mute city (I think) from Melee, except the stage itself is stationary.

I think it looks like a good stage anyway icon_razz.gif

#1440 Moonbread

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Posted 13 December 2007 - 04:11 PM

So Onett + Mute City? Nice.


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