Posted 19 March 2017 - 05:19 AM
Huh, guess I haven't chimed in yet. Haven't beaten the game yet, but just beat the last main dungeon. I've still got 27 shrines to go, and I probably won't be finishing the game til I've got those.
Overall, I'm really liking the game. Giant open world is amazing, and I'm a fan of the new dungeon structure. So mostly positive. With that said... I really hate the weapon durability. A lot. But it's hardly the game's biggest flaw. I'm really disappointed in the boss fights, which have ranged from "Meh" at best to frustrating, buggy messes that dropped my FPS and actively broke certain mechanics at times. I've yet to find a single boss that was legitimately fun, and I guess I've only got Ganon left at this point. Not exactly going in with high hopes. And then there were some segments that were just... well, pardon my language, but shitty. Not only were they not fun, they were incredibly frustrating, poorly designed, and in some cases even ignored the game's own rules, ignoring certain mechanics entirely. Were the rest of the game less enjoyable, I might have just asked "Why bother?" and stopped.
So overall, I'm fond of the game. But it's got several big problems. It's certainly not my favorite Zelda game (perhaps not even in the top three, still not sure how I'd compare it to MM yet), nor is it my favorite open world game, nor can it even claim favorite Wii U game. It's really good for the most part, but... frustratingly awful at times. Ah well.