Here's a list of five changes to the 3DS version, most of them known but expanded upon with information you may not have known:
http://kotaku.com/fi...make-1679607360
I'm especially excited about the revamped Song of Double Time. I hated waiting around for certain times of day for sidequests to progress, and this will cure that issue. Yeah yeah shut up I know some of you liked attempting multiple sidequests at once to pass that time, but I'm too paranoid that I'll get distracted or take too much time to get back to the original sidequest, so this is a very welcome change. Seems a few of my issues with the game are slowly being chipped away, and I'll be more than happy for this to be the first actual copy of the game I ever own. The alarms are pretty cool too.
I'm getting really annoyed by the fanbase though. So many of the people who were crying out and clamoring for this remake are now whining about the changes, crying foul, "It's not as challenging as the original! It's not the same anymore!" Look, I dunno about you, but I'm glad it's not the same, instead of a straight-up new paint job. And many of these changes don't affect you, if you don't like them, don't use them. "But... but other players won't get as frustrated as I did! It's not fair!" Get over it, Cranky, and enjoy the damn remake you wouldn't stop asking for; the gaming world's not all about you, and I trust Aonuma to deliver what he thinks is the best experience with his game.