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Post your maps.


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#121 Evan20000

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Posted 19 June 2012 - 05:04 PM

http://i.imgur.com/c5rHx.png

Small mini dungeon I made. The middle is empty because I'm still unsure what I want to do with the boss.

#122 Thomas G. House

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Posted 25 June 2012 - 11:48 AM

Spoiler

A map I made today. icon_cat.gif

"BS Overworlds are great. They make you use the space better. There's less of it ,so less of it will go to waste."

Edited by L L L L L LINK, 27 June 2012 - 11:37 AM.


#123 )-( Marchland Malady )-(

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Posted 09 July 2012 - 06:58 PM

I made this preview of my sewer dungeon. The first few rooms of the place are on the left, and the interiors of the houses in them are on the right (the house with the interior that has the angry man is not on the ground where it should be, but its current status is a secret.)

Edited by Nolornbon, 09 July 2012 - 06:59 PM.


#124 frenchplayer

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Posted 19 July 2012 - 05:44 AM

hello,
I just begin to use zquest and I try to make my first map.
I use the zelda's butt graphic by spram, and I started to edit more tiles.
I want your opinion on what I have already done (which is good, the bad, and if there are errors in mapping).

ps: sorry for my bad english

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Edited by frenchplayer, 19 July 2012 - 05:47 AM.


#125 SpikeReynolds

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Posted 19 July 2012 - 06:24 AM

If you don't mind me asking, where did you get the Zelda's butt tileset?

As for the map, it's a little on the bland side. It just doesn't make me want to play it.

#126 Sheik

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Posted 19 July 2012 - 06:44 AM

QUOTE(Nolornbon @ Jul 10 2012, 01:58 AM) View Post

I made this preview of my sewer dungeon. The first few rooms of the place are on the left, and the interiors of the houses in them are on the right (the house with the interior that has the angry man is not on the ground where it should be, but its current status is a secret.)

It looks pretty good! I like the overall feeling of it. Well done.

#127 frenchplayer

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Posted 19 July 2012 - 07:55 AM

QUOTE(Fausch @ Jul 19 2012, 01:24 PM) View Post

If you don't mind me asking, where did you get the Zelda's butt tileset?

As for the map, it's a little on the bland side. It just doesn't make me want to play it.


for tileset , in the spram's quest there is a secret that can be found.
the secret is the password for open the quest and use graphics.
if you want I can send you pm with the password.

for the map , she's not finished . it's my first map and I learned to use zquest.
have you suggestions for improve the map ?

#128 Jared

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Posted 05 August 2012 - 12:32 AM

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#129 Sheik

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Posted 05 August 2012 - 02:32 AM

Nice map, Jared. icon_smile.gif Well done!

Here's one of my old things: http://i.imgur.com/J9E0K.png

#130 aaa2

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Posted 17 August 2012 - 06:36 AM

The black corner at the lower right side looks absolutely horrible Yoshimi better change that.

#131 Tree

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Posted 17 August 2012 - 10:19 AM

QUOTE(aaa2 @ Aug 17 2012, 05:36 AM) View Post

The black corner at the lower right side looks absolutely horrible Yoshimi better change that.

... icon_doh.gif

I think that it wasn't finished, aaa2.

P.S. that would be your LEFT, not your right.

Edited by Keiichi123, 17 August 2012 - 10:20 AM.


#132 Rambly

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Posted 18 August 2012 - 10:29 AM

QUOTE(Keiichi123 @ Aug 17 2012, 10:19 AM) View Post
... icon_doh.gif

I think that it wasn't finished, aaa2.

P.S. that would be your LEFT, not your right.
I think he was trying to make a joke. icon_razz.gif

That looks really nice, Yoshimi. I've always been a big fan of that water style.

#133 aaa2

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Posted 18 August 2012 - 06:02 PM

QUOTE(Keiichi123 @ Aug 17 2012, 09:19 AM) View Post

... icon_doh.gif

I think that it wasn't finished, aaa2.

P.S. that would be your LEFT, not your right.

You're left uh i mean right.(I honestly have trouble with left and right, always had. made getting a driver's license uhum weird) And yes Rambly was right it was supposed to be a joke. In any case the map was kind of nice.(however i just had to make a pun at something this unfinished seeing it was truely posted.

Edited by aaa2, 18 August 2012 - 06:02 PM.


#134 Moon

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Posted 25 August 2012 - 05:54 PM

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#135 Sephiroth

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Posted 26 August 2012 - 07:57 AM

the only thing that really bothers me is the way you used the ground transition tiles for the water at the very edge of the mountain. If the mountain is supposed to be the border, why not have the water run up against the mountains, like you did for the very lower-bottom right area.


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