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Trinity Worlds

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Trinity Worlds


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#121 RyanBlazeheart

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Posted 01 January 2007 - 03:31 PM

I have the wallet and I bought the shield for level 4 which I am stuck in on those four rooms.

#122 Animus01

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Posted 01 January 2007 - 03:41 PM

You must be referring to the four rooms at the first part of level four. Not just the rocks are bombable. So are the walls. Try bombing the wall in between the doors.

#123 RyanBlazeheart

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Posted 01 January 2007 - 03:51 PM

Here's a great money making tip. If you have access to Death Mountain you will eventually find a money making game. Save in his cave and then play the game. If your lucky you'll get a lot of 50 rupee wins. That's a great way to be able to buy the flippers. Without having to fight much. Using the trick I found I now have 310 rupees! The first wallet you get can carry 500 rupees if I'm right. I recommend you save after every winning game. After getting the flippers and went back to Death Mountain to do it again and then I bought the Red Candle.

Edited by Blackdrake1, 01 January 2007 - 04:19 PM.


#124 MermaidCim

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Posted 01 January 2007 - 06:34 PM

well, i'm now face to face with Level 9. How do I open that shutter door that is one screen north of the entrance?

#125 Nanni

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Posted 01 January 2007 - 08:15 PM

What in the solution on the second puzzle in level 6?


#126 Animus01

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Posted 01 January 2007 - 08:30 PM

SoStaci: You can't. It's basically only for show. You'll see quite a few more of those as you go through the castle.

Nanni: In the second puzzle in Level 6, you need to match up one side with the other. So, be careful not to slash the sphere. Basically, both sides should look identical.

#127 Nanni

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Posted 01 January 2007 - 10:11 PM

What are the directions in level 6


#128 Animus01

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Posted 01 January 2007 - 10:36 PM

Right, Down, Right, Left.

#129 Nashvillan

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Posted 02 January 2007 - 02:38 AM

[font=Century Gothic]I still am stuck trying to get anywhere inside level 5. The tombstones are not moving anywhere... no walls appear bombable... I do not have the lens of truth. Is there another entrance I'm not aware of? Or is there some item I'm supposed to have that I don't have? The 4th room from the main entrance has tombstones blocking the doorway... none of them move.

#130 Animus01

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Posted 02 January 2007 - 03:06 AM

I have a lot of walkthrough walls in Level 5. In the Gibdo room, try the left wall. Afterwards, push the grave at the far end of the conveyor. Remember, the walls may not be walls in this dungeon. Try everywhere! icon_smile.gif

#131 Nashvillan

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Posted 02 January 2007 - 04:30 AM

QUOTE(Animus01 @ Jan 2 2007, 02:06 AM) View Post

I have a lot of walkthrough walls in Level 5. In the Gibdo room, try the left wall. Afterwards, push the grave at the far end of the conveyor. Remember, the walls may not be walls in this dungeon. Try everywhere! icon_smile.gif


I thought I looked for hidden walls everywhere... guess I missed that far left wall. Thanx....

... but now I'm stuck once again. In the eastern wing, I was looking for another key... hopefully to find the boss key... I found the boss key door but could not find the boss key itself. When I ran out of paths to explore, I entered a rectangular hole in the center of a room partially surrounded by tombstones. This hole took me to an underground cave much like the ones you typically find when you push a block to reveal a staircase. There was nothing in it, so I crawled out and the game warped me right back into that same underground cave but this time it rematerialized me in solid rock! Where is that key? Obviously I'm not supposed to get stuck there so if you could check out your quest in that spot I'm sure it would help.

I should also reinforce a point another user brought up in here. It's generally not a good idea to put the map and compass (especially the compass, your maps are far more valuable than in some other quests) behind locked doors. It not only makes us feel like we just wasted a key, but it is possible to beat the dungeon without those items, and then take the spare key(s) with us in case we get in a really tight jam in later dungeons. Case in point... I have a spare key from a previous dungeon that I saved, so I could use that spare key instead of trying to find the key you've hidden in the current dungeon. If you must put either (or both) of those items behind locked doors, make sure you put something else there to make it worth the gamer's while.... like the boss key or some other vital item/path. From a storyline standpoint, it would make the most sense for the map to be on a strong enemy that you must defeat to obtain.

#132 Animus01

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Posted 02 January 2007 - 11:21 AM

Whoops, I guess I forgot to add the warp there. You wouldn't have liked where it would've taken you, anyway. But I'll fix it on another update. To get to the Big Key, head all the way south on the East Wing until you are forced to go West or East. Take the West path, and then south. You should see a room with a bunch of mock Big Keys. One of the Darknuts is holding the real Big Key.

The Map/Compass behind locked doors thing in a two-sided issue. While people who are looking to explore the entire dungeon wouldn't mind unlocking a door for a map (I get your compass idea, though. I find it a little less than useful, as well), there are people who would rather go through the dungeon quickly, and not wish to waste any key they find. I guess it's all a matter of how a person likes his dungeons. But I will look at it in future quests and make sure I have fewer maps behind locked doors.

#133 Moonbread

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Posted 02 January 2007 - 11:57 AM

Yeah, with the flippers, you can get the Blue Tunic, recommended for Level 4. Just make sure you have 300 rupees before you go.

#134 Crackers

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Posted 02 January 2007 - 07:24 PM

I can't find the red potion shop. Have spent several hours looking with no luck. I need it to beat the boss in the Blaze Cave. Where is the Zora area? Also, I have the 2nd sword. I have 15 hearts, when do I get the next sword update?

Edited by Crackers, 02 January 2007 - 07:37 PM.


#135 Animus01

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Posted 02 January 2007 - 07:36 PM

Both the Zora area and the Potion shop are in the Northeast corner. The Zora area is in Hyrule, and the Potion Shop is in the Dark World.


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