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Official "What video games are you playing right now?" topic


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#1276 The Satellite

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Posted 21 December 2012 - 09:07 PM

Cleared Hyper Hexagon on Super Hexagon, much to Dan's dismay.

*runs*

#1277 Geoffrey

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Posted 22 December 2012 - 01:04 PM

I am still playing Halo: Reach and Halo 3 off and on. I bought Halo 4 and beat the Campaign on Legendary, and then played a little in War Games, but I lost interest; the game requires less skill than its previous incarnations, and winning is largely dependent upon who can pull the trigger faster.

I bought Psychonauts last night for a few dollars on Steam. icon_cat.gif

This morning there were five minutes left in the sale on Steam and I made a quick decision to buy Borderlands GOTY and the Prince of Persia bundle; I suppose that I will be busy for the next while. :B

#1278 Titanium Justice

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Posted 22 December 2012 - 06:26 PM

PSP:

Castlevania: Dracula X Chronicles (Symphony of the Night)
Final Fantasy Tactics: The War of the Lions
Legend of the Dragoon
Patapon 3

PS3:

Guilty Gear: Accent Core Plus
Metal Gear Solid Collection

And I'm most likely getting some games for Christmas that will stall all these games progress.

#1279 Jared

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Posted 22 December 2012 - 07:32 PM

Donkey Kong Country Returns, again. I finally got to the last boss. I got this game the day it came out, and still haven't beaten it.

#1280 Dawnlight

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Posted 23 December 2012 - 10:49 AM

Playing some Dark Souls. Finally a hack and slash RPG that actually requires strategy instead of spamming the swing weapon button...cough...Skyrim.

It's not THAT hard, but requires you to think.

#1281 Orithan

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Posted 23 December 2012 - 04:01 PM

Still playing PMD: Explorers of the Sky. Yesterday, I managed to clear three of the secret dungeons and ended recruiting Articuno and Mew in the process.

My current party:
  • Riolu (main character): Level 59, 2.5 IQ.
  • Eevee (main partner): Level 60, 1.5 IQ.
  • Chimeco: Level 50, 2 IQ.
  • Gabite: Level 44, 1 IQ.
  • Ledian (I take him along instead of Chimeco and Gabite when escorting a cilent): Level 35, 0.5 IQ.

After the fights with Primordial Dialga and the three bosses of the secret dungeons, I can definitely say that Focus Punch is very broken. Whenever I used it, I almost always got to make the attack and I nearly always OHKOed any enemy I hit with it, including some of the bosses (I am looking at you, Heatran).
Granted, I took some damage most of the time I used it and it had low PP, but that was not enough to balance its massive damage output.


QUOTE(Dawnlight @ Dec 24 2012, 02:49 AM) View Post

Playing some Dark Souls. Finally a hack and slash RPG that actually requires strategy instead of spamming the swing weapon button...cough...Skyrim.

It's not THAT hard, but requires you to think.

I miss those old RPGs where you can not just mindlessly hack and slash to win. I especially liked Terranimga for this because you had to rely on different strategies for diffrent situations, many of them requiring significant planning and careful execution.

Edited by Orin XD, 23 December 2012 - 04:09 PM.


#1282 Nicholas Steel

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Posted 23 December 2012 - 10:22 PM

QUOTE(Dawnlight @ Dec 24 2012, 01:49 AM) View Post
Playing some Dark Souls. Finally a hack and slash RPG that actually requires strategy instead of spamming the swing weapon button...cough...Skyrim.

It's not THAT hard, but requires you to think.
Don't forget to use this for significantly improved graphics (increased resolution of original textures, sharper graphics, less blurry fuzz etc.). http://blog.metaclas....com/?tag=dsfix

If you have a monitor that can handle 1920x1080 then you can use my configuration of the mod for awesome results. Also the HUD modification stuff is buggy so I wouldn't touch any of that. Also anything that modifies the games FPS above 30FPS can cause glitches/problems. Oh and lastly, disable the games Anti Aliasing setting, causes compatibility issues with this very strongly recommended MOD.

CODE
###############################################################################
# Graphics Options
###############################################################################

# internal rendering resolution of the game
# higher values will decrease performance
renderWidth 1920
renderHeight 1080

# The display width/height
# 0 means use the same resolution as renderWidth/Height
# (use for downscaling - if in doubt, leave at 0)
presentWidth 0
presentHeight 0

############# Anti Aliasing

# AA toggle and quality setting
# 0 = off (best performance, worst IQ)
# 1 = low
# 2 = medium
# 3 = high
# 4 = ultra (worst performance, best IQ)
aaQuality 0

# AA type
# either "SMAA" or "FXAA"
aaType SMAA

############# Ambient Occlusion

# Enable and set the strength of the SSAO effect (all 3 settings have the same performance impact!)
# 0 = off
# 1 = low
# 2 = medium
# 3 = high
ssaoStrength 1

# Set SSAO scale
# 1 = high quality (default)
# 2 = lower quality, lower impact on performance
# 3 = lowest quality, lowest impact on performance
ssaoScale 1

# Determine the type of AO used
# "VSSAO" = Volumetric SSAO (default, suggested)
# "HBAO" = Horizon-Based Ambient Occlusion
# "SCAO" = VSSAO + HBAO
# VSSAO and  HBAO types have a different effect and similar performance
# SCAO combines both, with a higher performance impact
ssaoType VSSAO

############# Depth of field

# Depth of Field resolution override, possible values:
# 0 = no change from default (DoF pyramid starts at 512x360)
# 540 = DoF pyramid starts at 960x540
# 810 = DoF pyramid starts at 1440x810
# 1080 = DoF pyramid starts at 1920x1080
# 2160 = DoF pyramid starts at 3840x2160
# higher values will decrease performance
# do NOT set this to the same value as your vertical rendering resolution!
dofOverrideResolution 1080

# Depth of Field scaling override (NOT RECOMMENDED)
# 0 = DoF scaling enabled (default, recommended)
# 1 = DoF scaling disabled (sharper, worse performance, not as originally intended)
disableDofScaling 1

# Depth of field additional blur
# allows you to use high DoF resolutions and still get the originally intended effect
# suggested values:
# o (off) at default DoF resolution
# 0 or 1 at 540 DoF resolution
# 1 or 2 above that
# 3 or 4 at 2160 DoF resolution (if you're running a 680+)
dofBlurAmount 0

############# Framerate

# Enable variable framerate (up to 60)
# NOTE:
# - this requires in-memory modification of game code, and may get you banned from GFWL
# - there may be unintended side-effects in terms of gameplay
# - you need a very powerful system (especially CPU) in order to maintain 60 FPS
# - in some  instances, collision detection may fail. Avoid sliding down ladders
# Use this at your own risk!
# 0 = no changes to game code
# 1 = unlock the frame rate
unlockFPS 0

# FPS limit, only used with unlocked framerate
# do not set this much higher than 60, this will lead to various issues with the engine
FPSlimit 60

# FPS threshold
# DSfix will dynamically disable AA if your framerate drops below this value
#  and re-enable it once it has normalized (with a bit of hysteresis thresholding)
FPSthreshold 28

############# Filtering

# texture filtering override
# 0 = no change
# 1 = enable some bilinear filtering (use only if you need it!)
# 2 = full AF override (may degrade performance)
# if in doubt, leave this at 0
filteringOverride 0

###############################################################################
# HUD options
###############################################################################

# Enable HUD modifications
# 0 = off (default) - none of the options below will do anything!
# 1 = on
enableHudMod 0

# Remove the weapon icons from the HUD
# (you can see which weapons you have equipped from your character model)
enableMinimalHud 1

# Scale down HuD, examples:
# 1.0 = original scale
# 0.75 = 75% of the original size
hudScaleFactor 0.75

# Set opacity for different elements of the HUD
# 1.0 = fully opaque
# 0.0 = fully transparent
# Top left: health bars, stamina bar, humanity counter, status indicators
hudTopLeftOpacity 0.8f
# Bottom left: item indicators & counts
hudBottomLeftOpacity 0.75f
# Bottom right: soul count
hudBottomRightOpacity 0.5f

###############################################################################
# Window & Mouse Cursor Options
###############################################################################

# borderless fullscreen mode
# make sure to select windowed mode in the game settings for this to work!
# 0 = disable
# 1 = enable
borderlessFullscreen 0

# disable cursor at startup
# 0 = no change
# 1 = off at start
disableCursor 1

# capture cursor (do not allow it to leave the window)
# 0 = don't capture
# 1 = capture
# (this also works if the cursor is not visible)
captureCursor 0

###############################################################################
# Save Game Backup Options
###############################################################################

# enables save game backups
# 0 = no backups
# 1 = backups enabled
# backups are stored in the save folder, as "[timestamp]_[original name].bak"
enableBackups 1

# backup interval in seconds (1500 = 25 minutes)
# (minimum setting 600)
backupInterval 600

# maximum amount of backups, older ones will be deleted
maxBackups 10

###############################################################################
# Texture Override Options
###############################################################################

# enables texture dumping
# you *only* need this if you want to create your own override textures
# textures will be dumped to "dsfix\tex_override\[hash].tga"
enableTextureDumping 0

# enables texture override
# textures in "dsfix\tex_override\[hash].png" will replace the corresponding originals
# will cause a small slowdown during texture loading!
enableTextureOverride 0

###############################################################################
# Other Options
###############################################################################

# skip the intro logos
# this should now be slightly more stable, but should still be
# the first thing to disable in case you experience any problems
skipIntro 1

# change the screenshot directory
# default: . (current directory)
# example: C:\Users\Peter\Pictures
# directory must exist!
screenshotDir .

# override the in-game language
# none = no override
# en-GB = English, fr = French, it = Italian, de = German, es = Spanish
# ko = Korean, zh-tw = Chinese, pl = Polish, ru = Russian
# this does not work in Windows XP!
overrideLanguage none

# Dinput dll chaining
# if you want to use another dinput8.dll wrapper together
# with DSfix, rename it (e.g. "dinputwrapper.dll") and put the new name here
dinput8dllWrapper none
# dsmfix.dll

# D3D adapter override
# -1 = no override
# N = use adapter N
# this setting is for multiple (non-SLI/crossfire) GPUs
# everyone else should leave it at -1
d3dAdapterOverride -1

# Log level - 0 to 11, higher numbers mean more logging
# only enable for debugging
logLevel 0

###############################################################################
# The settings below are not yet ready to use!!              
###############################################################################

# You can only set either forceFullscreen or forceWindowed (or neither)
# 0 = off, 1 = on
forceWindowed 0
forceFullscreen 0

# turn on/off Vsync
enableVsync 0
# adjust display refresh rate in fullscreen mode - this is NOT linked to FPS!
fullscreenHz 60

Edited by franpa, 23 December 2012 - 10:27 PM.


#1283 SpacemanDan

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Posted 24 December 2012 - 05:33 PM

100% cleared Professor Layton and the Diabolical Box. That freaking last sliding block puzzle. I had to use a guide for clues on how to do it. (I didn't follow it step-by-step, but instead looked several steps apart to see where I should be at.)

Now I'm moving on to The Unwound Future. Need to do the mini-games, remaining puzzles in the main game, the Layton challenges and the weekly puzzles. I...don't know how many of the main game puzzles I have left, but I don't imagine it's a lot. O:

#1284 Dawnlight

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Posted 24 December 2012 - 05:59 PM

I really hope Nintendo brings in a Professor Layton collection...seriously.

#1285 The Satellite

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Posted 24 December 2012 - 09:25 PM

Christmas came a day early, since we had much of the family over today thanks to this being the only opportunity we'd be able to do so due to circumstances out of our control. I originally thought me and the parents would just have our own Christmas tomorrow anyway and I'd stll have to wait for my gifts but I ended up receiving some of them from them anyway. Those being Halo 4 and access to the ones I bought on Steam a few days ago. I downloaded Arkham City and the 2008 Prince of Persia, and played the first few levels of Halo 4.

Loving all three so far. Halo 4 feels fresh, with the new updates all around in sound and weapons, which is a good thing for the franchise; as much as I love all the other Halo FPS games, continuing in the same style would eventually have just made the series stagnant. Reach made a few minor additions to help it feel a bit fresh, and is a fantastic game (probably currently my second-favorite in the series), but still. Fortunately, Halo 4 so far has some neat changes, sexy new weapons, awesome new enemies, and many if not all of the sounds have been updated, which, while I miss the old sounds, was probably a necessary upgrade. It also just feels right as well... well, no, the controls are a bit different and I have to get used to them a bit (I switched to Recon), but you know what I mean. ... I hope. Still, it's pretty awesome so far.

Arkham City's been a bit laggy, mostly only in the actual city, but I do have the settings up all the way, so I'm sure I can tone those down a bit and not have as many problems. It's not been hindering the gameplay though, which is pretty sweet as it was in Arkham Asylum, and better too in places. I'm hoping they can replicate the spooky and creepy atmosphere from Asylum well enough, since that's one major aspect of the game I love a lot. But I'm enjoying the large "overworld," which is so far proving to have a ton of sidequests as well apart from the main quest, so that's always good.

Prince of Persia is actually my first entry in the series. Yes, I know, I'm late, that's why I got this collection. I was gonna start with Sands of Time, but I was drawn in by the beautiful graphics of this game. And they are beautiful. And so far, I enjoy the dynamic between the Prince (or whatever the main character's name/title is) and Elika. The graphics are beautiful, the combat is fun (despite being somewhat sparse), the platforming is simple and enjoyable... I like this game a lot. Some bits feel a tad off, but these are mostly minor, and it's still a fun game.

I also played a bit of Limbo and Lucidity, trying to progress in the former and starting the latter since I bought it so long ago... I do like Limbo's gameplay, but still not a fan of how graphic the boy's deaths can be. Lucidity is kind of an interesting concept, and it's neat, I just foresee bad things in this game's future, but hopefully I'll be wrong and it'll be fun.

Yay video games or something.

#1286 SpacemanDan

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Posted 26 December 2012 - 09:30 AM

Zone of the Enders! icon_biggrin.gif I'm in love with this game. Ada is really getting on my nerves, but everything else is lots of fun! icon_smile.gif

I've also been playing Twin Bee on my 3DS, which I'm also having a fun time with. And Magical Drop V, which I'm enjoying, but getting beaten pretty thoroughly online. icon_xd.gif (When I DO find a game. )icon_smile.gif

#1287 Dawnlight

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Posted 26 December 2012 - 09:51 AM

Been playing a lot of PlayStation All Stars Battle Royale. Now before you Nintendo fans strangle me for playing this so called "ripoff" of Smash Bros, it doesn't really play or feel like Smash Bros at all. It does a lot of things similar to Smash Bros, but the gameplay feels different in its own way. I must say, the it is really fun. I'm enjoying it so far. Instead of "smashing" your enemies, the whole point is to try to get kills from your super attacks to earn points. One gripe is probably the production value. I feel like I'm playing this game on the PS2. But overall, I would definitely recommend this game.

#1288 Moonbread

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    Playing With Psychos

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Posted 26 December 2012 - 02:22 PM

I've been playing Hotline Miami, which was a birthday gift from a friend, and Half Minute Hero, which was a Christmas gift to myself ,_, both are fantastic though! I also need to start playing Orcs Must Die! one of these days, that was another Christmas gift from another friend, and it looks pretty awesome.

#1289 Jared

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Posted 26 December 2012 - 02:41 PM

I forgot to say I'm playing Super Mario 3D Land. I'm in the Special worlds now.

Soon I'll be playing Super Paper Mario, and Paper Mario: Sticker Star though. icon_smile.gif

#1290 The Satellite

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Posted 26 December 2012 - 03:21 PM

Been playing more Halo 4 and Arkham City and having fun with both. I also played some more Super Hexagon and beat Hyper Hexagoner... ... but lost at Hexagonest. By one kriffing second alwerjkrjardsjfjrafdsgndsfgnt

The world is evil.


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