Alrighty then.
Having only gotten the game on Christmas Day, I've had time to play up to the first dungeon. Here are some of my thoughts on it so far.
First off, I'm absolutely
loving the graphics. I assumed they'd just be a mix of TP and WW's graphics, but it turned out to be a totally different beast. Of course, it trying to emulate oil paintings reminds me just a
little too much of how Okami's graphics tried to emulate traditional Japanese art. But whatever.
Second, voices. I think this is the first time we've heard
anything resembling characters' voices outside of grunts and shouts. Granted, all I've heard so far is Zelda's singing, and Fi's garbled computer-ish speech, but still.
Third, Fi. Let me say this: I have
never been overly fond of the companion characters in any of the games. Even Tatl, in bloody
Majora's Mask, my favorite game in the series, sort of grated on me. I didn't like her, I didn't like Navi, nor Midna, KoRL was just sort of ehh. But
Fi... I really like this character. I'd have never expected them to bring any main Zelda character in such an odd direction. Unfortunately, I'm not seeing much of an actual
character yet. But it's still early in the game. I do hope she has some proper character development as the story progresses.
Actually, while I'm on the subject of characters... Zelda. I'm
really glad she's been promoted to something more than just being someone for Link to go save. Granted, Link does have to go find her, but from what I've seen so far, she's actually
doing things, not just sitting in a room doing nothing but waiting to be saved.
And now for some griping!
... *Sigh*...
The controls.
Alright, well they're not
that bad. But they're pretty bad. At least, flying the bird, and trying to control your falls. When I was trying to fly the Loftwing in the ceremony, the controls were simply
broken. I'd move the controller to the right, and it would just sort of move slowly and lazily in that direction, Move the controller further to the right, no change. Move slightly to the left, the thing
veers to the left. Move it to the right again, still moving left. Calibrating the controller would only solve the problem for a few seconds. Checked the position of the motion bar by the TV, no difference. Again, maybe I'm the only one with this problem. I probably was, too, because since then, I haven't had that big a problem with it.
On the subject of controls though, I gotta say the sword-play is pretty neat, and actually makes combat more interesting and full of different possibilities, showing that motion controls can be used for more than just a lame gimmick.
Edit: Oh, forgot about something. While it's not directly related to Skyward Sword, I'd like to mention it all the same. The Symphony CD that came with the game. I'm really liking most of the arrangements on here, the Gerudo Valley arrangement being one of my favorites so far. Though I do wish they had done some other songs. Maybe something from Link's Awakening, or Majora's Mask. A nice orchestrated arrangement of the Stone Tower Temple's theme would have been a
really nice treat.
Edited by Beta Link, 28 December 2011 - 05:12 PM.