Anyhoo, yeah, the battle area during the final boss fight is pretty small, and even though the last boss fight in MMDWR DC is quite similiar, the final boss screen was built by DFW so when I saw the screen I was like "uh oh, not much space for poor Link to dodge Orlach's powerful attacks, I gotta plan this boss fight carefully..."
Lost Isle RELEASED
#1231
Posted 19 October 2007 - 02:32 PM
Anyhoo, yeah, the battle area during the final boss fight is pretty small, and even though the last boss fight in MMDWR DC is quite similiar, the final boss screen was built by DFW so when I saw the screen I was like "uh oh, not much space for poor Link to dodge Orlach's powerful attacks, I gotta plan this boss fight carefully..."
#1232
Posted 19 October 2007 - 11:17 PM
Edited by Anarchy_Balsac, 20 October 2007 - 12:09 AM.
#1233
Posted 20 October 2007 - 05:48 AM
#1235
Posted 20 October 2007 - 11:07 AM
How so? I've told you of this problem while I was beta testing, remember? The build sometimes restarts your save file.
But didn't that only happen once? And you are the only that that has ever had that problem... excluding Moonwhisper who seems to have experienced something similiar. Oh well, it doesn't change the fact that this is a weird ZC bug and I have no clue what's going on.
#1236
Posted 20 October 2007 - 04:53 PM
I gotta ask, how did you survive the Blue Octorocks at the beginning of the Final Battle? Those things are fast, and with your 3 heart run they are one hit killers. Did you manage the freeze them with your Boomerang?
Not one hit with the red mail. To answer your question, I used awsome arrows and they died fast. If you can manage not to get hit past the first 2(the 2 at the top), or get your health refilled by any hearts or fairies they drop, you're good to go.
/M/ and moonwhisper, just copy your save file when you get done playing. I know it sucks but it's what I did on my 3 heart run.
Edited by Anarchy_Balsac, 20 October 2007 - 04:54 PM.
#1237
Posted 20 October 2007 - 09:28 PM
#1238
Posted 20 October 2007 - 10:22 PM
#1239
Posted 21 October 2007 - 05:45 AM
#1240
Posted 21 October 2007 - 12:33 PM
i'll be back to whooping this some time later
Of course we are.
#1241
Posted 23 October 2007 - 04:09 PM
Anyways, love the game DFW and Peteo. Good work. And congrats to Anarchy_Balsac for managing to beat this on a 3 heart run-through. You deserve it.
PS: Is there a way to save besides getting killed? No big deal if there isn't, just kind of gets annoying, ya know?
#1242
Posted 23 October 2007 - 04:26 PM
And fire away I shall. In Triforce Dungeon 1, I made it past the first part with the 4 doors, only to get stuck in the next 4 door maze. What's the solution to it? I had a few ideas, all of which were wrong. Help please? I'm probably going to feel really stupid when I get an answer, huh? Probably an obvious clue I missed...
Anyways, love the game DFW and Peteo. Good work. And congrats to Anarchy_Balsac for managing to beat this on a 3 heart run-through. You deserve it.
PS: Is there a way to save besides getting killed? No big deal if there isn't, just kind of gets annoying, ya know?
Press F6, that brings up the continue screen, just like when dying.
That maze... is it when there are mazes and the blocks near the doors tell the combination? Then there were letters in some room, read them and you have the combination. Alternatively, try random directions.
#1243
Posted 23 October 2007 - 05:28 PM
First Score: 6/5
OVERALL Score: 4.2/5
#1244
Posted 23 October 2007 - 05:51 PM
#1245
Posted 23 October 2007 - 06:13 PM
Press F6, that brings up the continue screen, just like when dying.
That maze... is it when there are mazes and the blocks near the doors tell the combination? Then there were letters in some room, read them and you have the combination. Alternatively, try random directions.
I tried using the letters from earlier, they didn't work. I'm in the one with the four spinner blade things in the corners.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users


This topic is locked

