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Super Smash Bros. Brawl


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#1216 Radien

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Posted 05 November 2007 - 05:04 PM

Link appearing via tornado is at odds with the latest games, but I have to give them points for being old school. icon_thumbsup.gif I'm guessing they wanted to do the light pillar, but figured it'd be too similar to Pit's entrance.

As for the latest video, I'd say that all of the worlds shown in SSB are kind of like imaginary playsets. The "trophies" play out their roles as though their worlds are all naturally interconnected, without worrying how they got there.

#1217 Moldorm

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Posted 06 November 2007 - 02:25 AM

Today's update is the Items from Previous Installments.

The beam sword looks pretty awesome to me. Oh,and I noticed the Zelda I clock in the party ball.

#1218 Fox

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Posted 06 November 2007 - 02:26 AM

QUOTE(Radien @ Nov 5 2007, 02:04 PM) View Post

Link appearing via tornado is at odds with the latest games, but I have to give them points for being old school. icon_thumbsup.gif I'm guessing they wanted to do the light pillar, but figured it'd be too similar to Pit's entrance.

I've always thought of the Link in Smash Bros. as a kind of mix of all Links. So I don't see this one as just "TP Link." Yeah, he gets his appearance from TP, but I don't think that means all his moves are TP based. Look at Link in Melee. Based on OoT Link, right? Except he can throw a boomerang as an adult. Or downstab (or up) like AoL Link. Etc. I think this new Link is based on TP like Melee and original Link are based on OoT: kind of, but not completely. Besides, the tornado wasn't only used by the original game. You only have to look back as far as TWW to see Tornado warping used.

Also, for those of you who live in areas that have daylight savings: updates occur an hour earlier now. Just in case you didn't know.

Finally, I was talking before about how the original four unlockables have yet to be revealed. Well, I just realized that NO characters that have been unlockables have been revealed. What does this mean? I don't know, but it's a bit curious IMO.

#1219 Animus01

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Posted 06 November 2007 - 08:14 AM

Nice! Some of the items from the other games return! I'm wondering which items may be excluded, though.

#1220 Bowser Blanchette

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Posted 06 November 2007 - 08:20 AM

QUOTE(Animus01 @ Nov 6 2007, 08:14 AM) View Post

Nice! Some of the items from the other games return! I'm wondering which items may be excluded, though.

Hopefully all the items from previous games stay.

Edited by Bowser Blanchette, 06 November 2007 - 08:20 AM.


#1221 The Satellite

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Posted 06 November 2007 - 04:22 PM

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Sonic-to-Mario crossovers ftw! icon_deformed.gif

Yay, the Beam Sword looks a little more like a lightsaber. :O

IPB Image

... icon_heh.gif

#1222 jimbob

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Posted 06 November 2007 - 05:03 PM

Someone tell him to get his gloves off that thing now! He's not allowed it! icon_heh.gif

No-one seems to have said much about the stage editor. I think it'll be the single defining feature of SSBB, which means we'll all still be playing in 5 years. When it comes out, I must makes sure I've got codes for all the Wii-owners here (I've got a few already) so we can swap arenas. I'm looking forward to Shoelace's "Michael's Backyard Wrestling" arena already...

#1223 Radien

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Posted 06 November 2007 - 05:56 PM

QUOTE(Bowser Blanchette @ Nov 6 2007, 05:20 AM) View Post
Hopefully all the items from previous games stay.

Can't say I agree, but I don't mind if there's always an option to turn off certain ones.

I'll tell you what really bugged me, though: items that you turn off will often still show up in crates and maybe party balls. icon_confused.gif Specifically, crates ALWAYS have some likelihood that they will explode. It's identical to a Bo-bomb explosion, so I believe that means that you can never prevent Bo-bombs from appearing in crates (since you must smash the crate to get to the items, the Bo-bomb always explodes before you can see it). That's how it was in Melee, anyway...

QUOTE(jimbob @ Nov 6 2007, 02:03 PM) View Post
No-one seems to have said much about the stage editor. I think it'll be the single defining feature of SSBB, which means we'll all still be playing in 5 years. When it comes out, I must makes sure I've got codes for all the Wii-owners here (I've got a few already) so we can swap arenas. I'm looking forward to Shoelace's "Michael's Backyard Wrestling" arena already...

Everybody cares, for the most part, but it's hard to say much more about it until we see it. "Create Your Own ______" features vary widely in quality, and the only way to truly know how good one is, is to get your hands on it and give it a try.

I think it'll be great, but there's not much else to say right now.

#1224 Zenith

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Posted 06 November 2007 - 07:39 PM

QUOTE(Moldorm @ Nov 5 2007, 11:25 PM) View Post

Oh,and I noticed the Zelda I clock in the party ball.


That's a Warioware stopwatch. Notice the mustache-shaped clock hands?

Still no news on the new Kirby hats & moves...

#1225 Radien

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Posted 06 November 2007 - 07:55 PM

QUOTE(zmaster @ Nov 6 2007, 04:39 PM) View Post
That's a Warioware stopwatch. Notice the mustache-shaped clock hands?

Okay, then do you have any idea what it would do? Would it do the same thing? Perhaps freeze time for 2-3 seconds? icon_razz.gif

#1226 Bowser Blanchette

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Posted 07 November 2007 - 05:50 AM

If Snake is going to be joining the brawl, then it should be fine to have someone else from the Metal Gear world join as an Assist Trophy, right?

Frank Jaeger, the Gray Fox, appears!

That is todays update!

#1227 Radien

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Posted 07 November 2007 - 06:24 AM

Getting back to this reply...

QUOTE(Fox @ Nov 5 2007, 11:26 PM) View Post
I've always thought of the Link in Smash Bros. as a kind of mix of all Links. So I don't see this one as just "TP Link." Yeah, he gets his appearance from TP, but I don't think that means all his moves are TP based. Look at Link in Melee. Based on OoT Link, right? Except he can throw a boomerang as an adult. Or downstab (or up) like AoL Link. Etc. I think this new Link is based on TP like Melee and original Link are based on OoT: kind of, but not completely.

I think you've got a point there, although I think it's more style than anything. I see it as definitely TP Link, only Smash Bros. Link "remembers" all his past incarnations.


QUOTE(Fox @ Nov 5 2007, 11:26 PM) View Post
Besides, the tornado wasn't only used by the original game. You only have to look back as far as TWW to see Tornado warping used.

icon_eek.gif icon_doh.gif ...I totally forgot about that. I guess it's because I make little to no connection between TP Link and WW Link. icon_razz.gif They're the most dramatically different pair of Links that can be found in the series. And in any case, he teleported in a boat in Wind Waker...but I guess that's just semantics.


QUOTE(Fox @ Nov 5 2007, 11:26 PM) View Post
Finally, I was talking before about how the original four unlockables have yet to be revealed. Well, I just realized that NO characters that have been unlockables have been revealed. What does this mean? I don't know, but it's a bit curious IMO.

This is actually very interesting to note. I predict there will be a lot of "surprises" when the game is released...well, okay, people probably won't be surprised by most of the returning characters, but either way, we won't be able to confirm whether they are in until the game is released. icon_razz.gif

#1228 Shoelace

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Posted 07 November 2007 - 06:27 AM

That means most likely Tails or Knuckles can be an assist Trophy. lol

QUOTE
No-one seems to have said much about the stage editor. I think it'll be the single defining feature of SSBB, which means we'll all still be playing in 5 years. When it comes out, I must makes sure I've got codes for all the Wii-owners here (I've got a few already) so we can swap arenas. I'm looking forward to Shoelace's "Michael's Backyard Wrestling" arena already...


Oh, you don't need to worry, everyone will scramble to get the Wii codes to each other when this game comes out. And I do what to make MBW arena, how did you know. The only thing is, the stage maker looks limited. Hopefully you can design your own tiles, however, Nintendo would say that people will draw nasty things and such even though you can only share it to your friends list anyways. >_<

#1229 Animus01

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Posted 07 November 2007 - 08:19 AM

Funny how when I first saw the name "Gray Fox", I was thinking of Star Fox. When I read on, I read that he also reflects projectiles! icon_lol.gif It's a possibility of seeing Sonic-related assist trophies, but I kinda prefer that Knuckles should be playable.

I'm curious about what we could make with a stage editor. I know I'll be trying to recreate Trinity Worlds's North Oracle Mountain. I'm hoping to see a PureZC tournament stage, as well. I hope Nintendo gives us the ability to save custom maps that are featured once per day. There might be a map I really like that I might never see again.

EDIT: My WPM with the Wii Remote must be getting higher! icon_xd.gif

Edited by Animus01, 07 November 2007 - 08:20 AM.


#1230 The Satellite

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Posted 07 November 2007 - 04:47 PM

Grabbing. We knew it was there.

The Assist Trophy is cool. Useful, I guess. Anyways:

QUOTE
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PA-SHEEN!

I misread that as PA-SHWEEN! icon_xd.gif


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