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The Legend of Zelda: Skyward Sword


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#1186 The Satellite

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Posted 08 December 2011 - 03:58 PM

As for the dragons: I did Faron first, then Eldin, then Lanayru. I didn't figure it out either till I stepped outside and WHOOPS THE IMPRISONED IS BACK (spoilers: I got so frickin' annoyed with that boss and how many times he showed up).

As for gratitude crystals: Yes, only 80. And the reward is the big wallet that lets you hold 9,000 rupees.

As for money: Beating all 12 bosses in boss rush mode nets you 3,000 rupees. That's one of the only ways I know to fill it fast.

#1187 Cukeman

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Posted 08 December 2011 - 09:23 PM

Guess i'm the only one here who did volcano-forest-desert, as for money, the clown's game is an
easy 500 Rupees for me.

#1188 NoeL

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Posted 08 December 2011 - 09:58 PM

QUOTE(Cukeman @ Dec 8 2011, 08:23 PM) View Post
as for money, the clown's game is an easy 500 Rupees for me.
Ditto. Took me a while to get the hang of it (the trick is to aim closer to the centre, as the wheel spins slowest there) but you can fill your wallet in a few minutes... not that you'd ever need to... or want to.


#1189 Russ

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Posted 08 December 2011 - 11:50 PM

QUOTE(Prospekt @ Dec 8 2011, 12:23 PM) View Post

I love how you put that in spoiler tags and yet for the last couple pages you all blabbed about the final boss and conclusion without a care in the world. Just saying. icon_sweat.gif

As for myself, I did Faron's first. The door was locked, so I checked with "Grannie".

Well Tri was reading these posts cuz of the bug and hadn't played it, so I put them up for his sake.

I tried to do Faron first, but I talked to Grannie and she just gave me some text about "Oh, three dragons? Better go find them." I had to find the other two before the Imprisoned triggered.

#1190 Nicholas Steel

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Posted 09 December 2011 - 03:17 AM

I went to Faron first, Fi said something about parts of the forest being inaccessible, I landed and saw the doors leading to most of the forest closed and so I returned to the Sky thinking the game was forcing me to do them in a specific order.

Oh and it is really easy to trigger the game breaking glitch all you have to do is return to that area and talk to him. Nothing indicates this would break the game so I can imagine myself falling for it pretty easily though luckily I didn't.

#1191 Schwa

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Posted 09 December 2011 - 06:29 AM

I haven't played this game, nor will I, probably. But I have seen some footage of it the other day.

And holy cow, Fi is awesome. I want to hug her so bad it's driving me crazy. ;//;

I'm the type of Zelda fan who likes reading fanfictions about it, quite honestly. I enjoy a lot of the stories seeing Link and any of the girls "paired up", even if they're silly. icon_smile.gif So far just a few moments of footage with Fi and she's my new favorite of the LoZ girls, fanservice wise. And I was surprised as heck to see there are already seven fanfictions out there for Link x Fi! It astounds me just how on-the-ball people are about this.

#1192 Jared

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Posted 09 December 2011 - 01:48 PM

QUOTE(Schwa @ Dec 9 2011, 06:29 AM) View Post

I haven't played this game, nor will I, probably. But I have seen some footage of it the other day.

And holy cow, Fi is awesome. I want to hug her so bad it's driving me crazy. ;//;

I'm the type of Zelda fan who likes reading fanfictions about it, quite honestly. I enjoy a lot of the stories seeing Link and any of the girls "paired up", even if they're silly. icon_smile.gif So far just a few moments of footage with Fi and she's my new favorite of the LoZ girls, fanservice wise. And I was surprised as heck to see there are already seven fanfictions out there for Link x Fi! It astounds me just how on-the-ball people are about this.


What about Link and a boy, specifically Groose? icon_deformed.gif

#1193 Cukeman

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Posted 09 December 2011 - 02:29 PM

Fi's big bulbous nose is ugly and she moves her mouth like a wooden puppet. icon_sweat.gif

#1194 Soarin

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Posted 09 December 2011 - 05:05 PM

Has anybody beaten this game? and if so was the last boss hard?

#1195 The Satellite

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Posted 09 December 2011 - 05:11 PM

It is until you figure out the trick. Once you figure that out, it's ridiculously easy. I'll drop some hints in a spoiler tag, just in case you don't want to read them:
Spoiler


#1196 Soarin

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Posted 09 December 2011 - 05:12 PM

Thank you for the information I will beat this game. And i will very pleased.
I beat the game i used two heart potions during the battle I won

Edited by Rudolph043, 09 December 2011 - 08:12 PM.


#1197 Nicholas Steel

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Posted 10 December 2011 - 03:02 AM

Spoiler

Edited by franpa, 10 December 2011 - 03:02 AM.


#1198 Adem

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Posted 10 December 2011 - 10:35 PM

Covering my eyes to prevent myself from reading any spoilers. icon_augh.gif

Just obtained the game today! I just placed the tablet in the wall or whatever and opened the path to the surface.

* Beethoven's Fifth plays.

Is this the first Zelda game you don't start with three hearts? Pretty sure it is. Breakin' tradition! Aurghghghghfanangst.

Edited by Adem, 10 December 2011 - 10:36 PM.


#1199 )-( Marchland Malady )-(

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Posted 11 December 2011 - 02:31 PM

From what I have seen and heard about Skyward Sword, I would say that the Zelda series is ready for something along the lines of the ancient astronaut theory. There are machines and even robots in Skyward Sword (and Zelda is a very special person.) Perhaps Link might be special as well? You see him in every Zelda game.

I have my doubts about the Sandship, as the idea of a mere pirate ship being a sacred dungeon doesn't really appeal to me. Having the ship go into a lagoon and having that lagoon being the dungeon's entrance as opposed to a very long ladder would have been better. Nintendo proved with Skyward Sword that they know how to make good gameplay and that they are capable of giving a game an orchestrated soundtrack, but I feel that they have lost their sense of passion and desire as far as the creativity of their environments and stories goes. Shigeru Miyamoto is almost 60 years old, believe it or not. I do love the fact that this community supports, buys, and plays official Zelda games made by Nintendo.

It is not hard to make custom sound effects, so it shouldn't have been too expensive for Nintendo to have made custom sounds for Skyward Sword instead of using cliche ones. If any of the people that work for Nintendo ever read this, they should consider the points in here. I do like how areas in the desert can be time shifted, however. I also commend how huge the dungeon's rooms are compared to Link and how for all dungeons (except the Sandship) Link enters via a large, descending passageway. Having a dramatic song play when Links enters a dungeon for the first time goes quite the way in terms of making a dungeon seem special and imposing and it is an idea Nintendo would do well to maintain. Even quest makers can make good use of that sort of practice.

Making the enemies smarter and able to defend themselves makes fighting them a much better experience. Despite the flaws that Skyward Sword has (like the fact that it only has seven dungeons,) it is a better and more fun game to play than Twilight Princess ever was. I never played Skyward Sword myself, but I have seen videos of it on the internet. Seeing a volcanic dungeon appearing late in the game and having it being the last surface dungeon is something I appreciate, and the Ancient Cistern has quite an interesting atmosphere to it.

#1200 Neppy

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Posted 11 December 2011 - 05:33 PM

I have just gotten the second flame, and I am still thrilled about this game, granted I haven't played it as much as others here, but for good reason, this is still great! icon_biggrin.gif I love seeing reviews of people b****ing about it being the worse console Zelda game. icon_lol.gif That cracked me up pretty good.


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