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#106 Shane

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Posted 08 May 2014 - 06:28 PM

This is way better than Link's Crossbow Training (at least I can use my sword and move in Hyrule Warriors) and any other spin off save for Super Smash Bros. And it's just that, a spin off. A innocent, harmless spin off that I think people are making too much of a deal of, just by Hyrule Warriors merely existing.

Well they should.  Those games need a facelift.  As much as I like Z1, Hyrule's naught but a bland desert.  They need to update it with today's standards of High Resolution 2D Sprites, and give the world some detail, to make it actually appealing to look at.
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Again, if you didn't read my post, my point is remakes are no longer a priority to Nintendo for a while (you said "they". So I assume you meant Nintendo). They have bigger projects to do, and even if they do remake something, they already confirmed they are interested in either Majora's Mask 3D, Twilight Princess HD or Skyward Sword HD and may get other companies to do these projects, but they hinted until their next console (with the HD remakes, at least). Further more, you didn't even get my point. A Zelda 2 remake won't happen until a Zelda 1 remake will come out. I did not say in any shape or form that it shouldn't happen, I just said a Zelda 2 remake will not happen without Zelda 1 being remade first. And even with that, Nintendo has remade OoT and WW, but haven't touched its sequels.

Edited by Charizard, 08 May 2014 - 06:37 PM.

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#107 The Satellite

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Posted 08 May 2014 - 07:29 PM

Of course the setting of Sonic the Hedgehog does not fit with the Zelda universe at all, whereas the Dinasty Warriors games are far closer. Sonic and friends does not use weapons at all (except in that Wii game), at least swords are common in Dinasty Warriors. But it's still the same case: you are copypasting a completely different franchise and then making the least amount necessary changes to pass it as a Zelda-related work. Four Swords was a derivative game and it had many changes, Link's Crossbow Training was a derivative/semi-different game and it had MANY changes the Tingle games were completely different games (again Tingle's Balloon Fighting being the only exception, but it was a copypaste of Balloon Fighting). They all have at least some effort and work behind, whereas Hyrule Warriors doesn't. Please consider than here I'm not even talking about Dinasty Warriors's quality like I did on my first post, nor I'm defending the existence of Link's Crossbow Training and similar. I'm just speaking of pure, raw human work put into the game by its developers.


I'm curious as to how you know exactly how Hyrule Warriors plays or how much originality it has when it isn't out yet and we have very few details on the game other than that it's a crossover. :eyebrow:

 

That's my only issue with this paragraph, that you're comparing the effort behind released, known games and a game that has barely any info released. And honestly I wouldn't call Link's Crossbow Training that original, it's just another lightgun game really. In the event you're right, then yes, sure, it won't be that original, but until we know more details, you can't really make that claim; literally all we know right now is that it's a crossover, nothing more. I don't intend to debate the originality issue should be right, but until we know for sure this is the case, you can't make that claim. :blah:

 

But agree to disagree we shall.

 

One last thing I thought about with this game is that it's actually kind of a clever marketing ploy. ... or would be, if the Wii U was more successful. What I mean is, you have a large Zelda fan base and a large Dynasty Warriors fan base, right? Mix the two together, and you got Zelda fanboys going "Hey look, a game with Zelda stuff in it, let's check it out!" and Dynasty Warriors fanboys going "Oh, another spinoff game using a different franchise, might as well check it out." They play it, they enjoy it, they want to see what the other franchise is like, it's marketing for both sides. However I do admit this probably will end up working better in Dynasty Warriors' favor, since I don't think many Dynasty Warrior fans own a Wii U, but Zelda fans will. Still, while I'm definitely not suggesting more franchises should crossover advertise this way (though it's been done many times by now, mostly in fighting games), it's a solid idea. ... just, would've been more solid on a more successful console, unless they think they can move Wii Us with this game. Do I think it will? No. But Mario Kart 8 and Smash Bros. will, and someone might decide to pick this up on the side. Might. Not trying to be too optimistic here, much as I do enjoy the Wii U.



#108 Maleboocado

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Posted 08 May 2014 - 07:43 PM

Calling the game console "Wii U" was the first mistake. A lot of people who aren't active game players could easily think this is just an addon for the Wii, and most of the Wii owners weren't active players.

But what it really bugs me is that Nintendo has a lot of franchises to pick and make a brand new game. Why not another Punch Out? Why not a new Star Fox or an F-Zero game? Heck, let's make a new Ice Climbers, after all they did a new Kid Icarus (even if it's nothing like the old games). But they are doing... nothing. The new Zelda, probably a new Mario game, Smash Bros and little else. At least they made a new Pikmin, but that's not enough.

Seriously, I don't understand Iwata's secret marketing plan for their current home console.

#109 Shane

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Posted 08 May 2014 - 07:48 PM

To be honest, the "I just thought it was an add-on" argument is kinda dumb. True in some ways, but dumb. Do you really honestly expect a HD gamepad to work with a non-HD console? And do you really really think they'll just build a add-on to an ancient console and not just work on a new one? It's a logical thing to ask yourself, even if you aren't a player. There has to be some logical thinking between both sides IMO.

 

I don't think I can blame Nintendo 101% on the matter. I was 13 when they announced it and I knew it was new console. I will admit, the name is silly though... it sounds like an ambulance siren if you repeat it over and over...


Edited by Charizard, 08 May 2014 - 07:51 PM.

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#110 Maleboocado

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Posted 08 May 2014 - 07:52 PM

Most people doesn't understand any of this. Most of them does not even call it a "Wii" but rather a "Nintendo" (I think this also happened a lot with early Nintendo consoles like the NES). I have seen some real cases; people who clearly had no idea of how game consoles works. So yeah, for you and me it can be really dumb... but I can understand it.

#111 The Satellite

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Posted 08 May 2014 - 08:37 PM

On this, I totally agree with you. Wii U is a poor naming choice, and there are many other franchises that need some love. I'd go a little more in-depth, but then we'd be dragging this topic away from the original point, so I'll not. :P



#112 TheLegend_njf

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Posted 20 May 2014 - 03:55 PM

I wouldn't name anything Wii U. Seriously, there is not a single thing that exists I could possibly sit there and say "I'll name it Wii U". What a reject stupid name. Lol

Anyways, apparently of over at Zelda Dungeon news was released today about Impa being a playable character. Also a new villian is revealed, a witch named Shia.

Impa looks similar to which she did in Skyward Sword. Impa is cool.

Edited by NewJourneysFire, 20 May 2014 - 03:59 PM.


#113 The Satellite

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Posted 20 May 2014 - 04:34 PM

At least link the source. :P

 

Have the GenGAME one, which they pulled their info from: http://www.gengame.n...ble-characters/

 

It doesn't say anywhere that Impa is confirmed playable, just that there'll be "unexpected playable characters." That would be pretty cool for sure, but don't give us false hope just yet. :P



#114 TheLegend_njf

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Posted 20 May 2014 - 05:09 PM

Oops! :) *scratches head*

Didn't I say "news at Zelda Dungeon". :P Wouldn't that be my source?

Edited by NewJourneysFire, 20 May 2014 - 05:09 PM.


#115 The Satellite

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Posted 20 May 2014 - 05:12 PM

People are lazy. >.> <.<



#116 HylianGlaceon

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Posted 20 May 2014 - 09:45 PM

Am I the only one who just noticed Team Ninja as a developer, or has it always been that way?

 

Certainly doesn't look good for this game after Other M...



#117 The Satellite

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Posted 20 May 2014 - 10:40 PM

Hadn't noticed that. But I'm not worried. Why am I not worried? They're not trying to develop a main series game, and from what we've seen this game has a pretty straightforward premise. Unlike Metroid games. And Team Ninja is capable of designing good games. ... capable being the key word. Also, the main developer is the actual Dynasty Warriors developer, so we shouldn't see too much of a problem.

 

Optimism aside Nintendo should never work with Team Ninja again.



#118 Haylee

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Posted 20 May 2014 - 10:50 PM

Am I the only one who just noticed Team Ninja as a developer, or has it always been that way?

 

Certainly doesn't look good for this game after Other M...

The majority of the Warriors games involved Team Ninja in some way, if I'm correct. Them working on this game is only fitting.

 

Now then, lemme just say I totally called it for multiple playable characters. This is going to be a missed opportunity if Lu Bu doesn't make a cameo appearance. While it says Ganondorf isn't the villain, I wonder if he'll have another use. I'm really just looking for an excuse for Ganondorf and Lu Bu to fight. :x



#119 The Satellite

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Posted 20 May 2014 - 10:51 PM

The majority of the Warriors games involved Team Ninja in some way, if I'm correct. Them working on this game is only fitting.


Now I feel better.

But otherwise Nintendo don't let Team Ninja touch any more of your franchises.

>.> <.<



#120 Maleboocado

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Posted 21 May 2014 - 09:28 AM

Am I the only one who just noticed Team Ninja as a developer,


No, you weren't the only one. This gives me even worse vibes...


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