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Sonic Generations


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#106 Russ

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Posted 06 July 2011 - 04:24 PM

QUOTE(The Satellite @ Jul 6 2011, 02:18 PM) View Post

When something like Sky Deck could've been awesome instead. But... thinking about it, Speed Highway could be fun, and might be a lot like Empire City's day stages in Sonic Unleashed.

Yeah, Sky Deck and Lost World would both be pretty awesome. Especially since Sky Deck had so much potential, but Adventure's buggy engine made it more of a chore to play through, really.

QUOTE
Anyways, apparently Egg Dragoon was confirmed for Generations as a boss. I wonder how that could even work, but there's speculation that Sonic the Werehog might return just for that fight. icon_neutral.gif Well, if it's just that fight, it could go well. Besides, I'm not sure how that boss could be beat with regular Sonic anyway,

Get more creative then. I can see it working somewhat like the Egg Viper and Egg Wyvern fights, with him destroying the platforms one by one with the drill, and making you hit him by chaining homing attacks. Or something like how he fought the prototype 1 in Unleashed's intro scene.

QUOTE
As far as actual levels, I kinda want them to start giving Sonic commentary throughout the levels again like they used to before Unleashed and Colors. I dunno why, I just liked listening to hearing Sonic or whatever character you were playing as talk. Maybe we won't get it and it won't be a big loss, but if they're doing Crisis City, then they need to bring back "That tornado's carrying a car!" icon_deformed.gif

THE WHOLE CITY'S ON FIRE!
WAS THIS UNDERWATER?
LET'S... GET... MOVING!

Yeah, as corny as some of '06's lines were, I miss them too.

#107 Banjo7J

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Posted 07 July 2011 - 06:37 AM

Yeah, that's the picture I mean. Never saw the classic one though. But yeah, bringing back the commentary through the levels would be kinda cool. I didn't play much of Sonic 06 (and by didn't play much, I mean never bothered beating the first level, because the game sucked so much icon_deformed.gif ) but I do remember that they'd kinda say stuff about what's happening in Sonic Heroes. Also, I'm hoping some of the levels that didn't make the cut get in as DLC. I mean, City Escape was good but there are definitely other levels from SA2 that should get in. Also, re-read the articale, I love that the game coding calls Modern Sonic "GenericSonic" icon_razz.gif and, as someone pointed out in the comments, the Demo is called Demo #1. Implying more Demos. Too bad I can't be bothered to hook up my 360 and get Xbox Live Gold so I could get the demos.

EDIT: Just checked the Wikipedia page for Sonic Generations, making sure that it is definitely a disc game and not XBLA (and thus, I would not need Xbox Live Gold to get) and saw this.
QUOTE(Wikipedia)
A downloadable minigame based on Sonic 2's Casino Night Zone will be available for the console versions as a pre-order bonus from Gamestop.

This makes me sad, as it means that new levels in the form of DLC might not happen after all. Of course, it IS Wikipedia, so, maybe it is a stage. Also found this just below:
QUOTE(Wikipedia)
A recent Steam client update contained details on a Sonic Generations Beta, further hinting at a PC version of the Game.

My reaction.

Edited by Banjo7J, 07 July 2011 - 06:45 AM.


#108 Sir Evan

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Posted 10 July 2011 - 12:15 AM

Because I own a PS3, I was able to play the demo for free (suckaz icon_razz.gif ) It was only Act 1 of classic Sonic's Green Hill Zone, so there wasn't a whole lot of content, but what was there was pretty awesome. It played exactly like the classic games, but with fancy graphics. In fact, it was an exact recreation of Sonic 1's Green Hill. The only notable change was that Sonic can do the spin dash, which he wasn't able to do in the first game (but was in later games, and therefore, later stages.) There are some pretty cool graphical effects as well. I was worried that it would stick to 2D on a flat plane, but there were some parts (straightaways) that would still bend and change to a different plane (aka, turning a corner.) Also, those famous corkscrew bridges are even more corkscrewy, and were cool to see in 3D. The backgrounds were tremendous as well. I had no idea that Green Hill was surrounded by water until now. Overall, it was a pretty good demo, although it was far too short.

Also, on a somewhat related note, there's a very good deal going on right now to celebrate Sonic's birthday. Sonic the Hedgehog, Sonic 2, Sonic Adventure DX, and Sonic 4: Episode 1 bundled together. For $20. Didn't sound that great, until I realized that Sonic 4 costs fifteen bucks (which I had never gotten around to buying.) I figured I'd toss in an extra 5 dollars and get a digital copy of Sonic Adventure. I'd strongly recommend the bundle. Even if you've played all of the games before icon_deformed.gif

#109 Moon

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Posted 10 July 2011 - 12:24 AM

QUOTE(Sir Evan @ Jul 10 2011, 01:15 AM) View Post

Because I own a PS3, I was able to play the demo for free
I own a XBOX 360 and I got to play it free icon_razz.gif


#110 Nicholas Steel

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Posted 10 July 2011 - 06:56 PM

You presumably need a gold subscription to download demos for xbox360 right?

#111 The Satellite

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Posted 10 July 2011 - 07:11 PM

This is true. Oh well, I guess that'll just make it more of a fun surprise when I finally get the game, eh? [/totally covering up the fact he's sad that he gets no demo icon_heh.gif ]

Anyways, did a little more digging on the wiki. Found out that, apparently,
QUOTE
"So far, both Classic and Modern Sonics have been confirmed to appear as the only playable characters, with Tails, Knuckles, Amy, Cream, Rouge, Espio, Charmy, Vector, and Blaze as Co-op mission playable only (Hub Worlds) and interactive characters (Cutscenes)."
This is interesting. I'm curious as to what it is exactly. And I also found a 54-second long clip of the Modern Escape from the City that was apparently in the Japanese City Escape trailer while we got a crappy My Chemical Romance song instead. Anyways, here it is:



Also, for the hell of it, I took the Classic Escape from the City remixed and fused it with the original which can be heard here:



Totally not shameless self-advertising at all. IPB Image

#112 Banjo7J

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Posted 11 July 2011 - 05:53 AM

Hmm. I don't really like this version, it just sounds...wrong. Something about it's not right. It sounds like it's performed by different people, and some of the bits just seem off. It sounds different from the original. Woulda preferred the orginial, to be honest. Especially since I noticed this:
QUOTE(Modern Sonic remix of Escape from the City)
No time for guessing, follow my plan instead.

QUOTE(The original version and Classic Sonic remix of Escape from the City)
No time for guessing, follow my way instead.

How could they have overlooked that? icon_unsettled.gif It really does sound too different. But, who knows, maybe the full version will be better. Although, judging from that clip, I doubt it.

EDIT: Also, TS, that fusion of the original and Classic remix sounds awesome. But at that same time, it's really making me want to play through SA2:B again. I've been feeling like playing through a Sonic game again recently but I'm not sure which to play.

Edited by Banjo7J, 11 July 2011 - 06:18 AM.


#113 The Satellite

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Posted 11 July 2011 - 02:48 PM

It's the same guy, but let's not forget that it's been ten years since the original recording. Singers tend to at least sound slightly different (most of the time) between ten years. icon_razz.gif

Also, the original version of the song did use the word "plan" in it. Listen again closely; it just sounds a bit different when you're not paying full attention. But, as for the new song itself, I'm not sure what I think myself. It sounds kinda good, but also like there's not much going on in the song, and not sure how well it's gonna fit in the Modern Sonic stage. Guess I won't pass full judgment till I'veh heard the full song and again in-game though.
QUOTE(Banjo7J @ Jul 11 2011, 06:53 AM) View Post
EDIT: Also, TS, that fusion of the original and Classic remix sounds awesome. But at that same time, it's really making me want to play through SA2:B again. I've been feeling like playing through a Sonic game again recently but I'm not sure which to play.
Firstly, thanks; after listening to the Classic Remix again, I'm now fairly certain that the vocals in it are from the original song, just auto-tuned in the second verse. Which would be why they melded so well with the original.

Secondly, I need to play through SA2:B again myself, but my memory card has issues with certain games now and won't let me save and load games. But I would pick that one to play, so I'd say go for it. SA2 was a fantastic game.

#114 Russ

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Posted 11 July 2011 - 03:22 PM

QUOTE(The Satellite @ Jul 11 2011, 12:48 PM) View Post

It sounds kinda good, but also like there's not much going on in the song, and not sure how well it's gonna fit in the Modern Sonic stage.

Are you kidding, it's a perfect fit. The music sounds good while not much is going on, just like modern Sonic levels look good but don't have much going on. icon_deformed.gif

Anyways, my two cents: I like the song. A bit empty, but it sounds good.

#115 Anthus

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Posted 11 July 2011 - 04:26 PM

QUOTE(The Satellite @ Jul 11 2011, 03:48 PM) View Post

Secondly, I need to play through SA2:B again myself, but my memory card has issues with certain games now and won't let me save and load games. But I would pick that one to play, so I'd say go for it. SA2 was a fantastic game.


This is unrelated to this thread, but I'll post it, since it could be useful information. The Chao Garden data in SA2:B is known to corrupt memory cards for some stupid reason. In other words, if you have a Chao garden, then you risk losing everything on that card.

After seeing more footage, I am looking a bit more forward to the classic Sonic stages but the "Modern" still looks uninteresting to me, mainly because you can't see a whole lot of any one thing, cause it is cut so sporadically.

I am really hoping you can play through one style at once, and they don't interchange them through the game. You should either play through the game as classic, or crappy Sonic. I would still love to enjoy the modern stages, but every single time I've thought, "It might be good... this time." I've been let down.

#116 Russ

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Posted 11 July 2011 - 06:03 PM

QUOTE(Anthus @ Jul 11 2011, 02:26 PM) View Post

After seeing more footage, I am looking a bit more forward to the classic Sonic stages but the "Modern" still looks uninteresting to me, mainly because you can't see a whole lot of any one thing, cause it is cut so sporadically.

Well then, here's a complete video or two for ya.




Really, it looks like Green Hill plays like Unleashed, while City Escape plays more or less like SA2 (just a bit faster). I'm impressed.

#117 Jared

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Posted 11 July 2011 - 06:15 PM

CITY ESCAPE!!
*Dies*
Ahh, City Escape. Amazing stage from SA2B. *Cries*

I love the new one too icon_biggrin.gif

#118 The Satellite

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Posted 12 July 2011 - 12:26 AM

QUOTE(Anthus @ Jul 11 2011, 05:26 PM) View Post
This is unrelated to this thread, but I'll post it, since it could be useful information. The Chao Garden data in SA2:B is known to corrupt memory cards for some stupid reason. In other words, if you have a Chao garden, then you risk losing everything on that card.
Odd... well if it corrupts the whole card, this wasn't the issue. It may have had something to do with the last Wii system update/Homebrew update thing, personally, but...

Anyways, I found something. There were rumors of a "toggle" option where, after you beat the game (dunno about other requirements; expect there to be), but people have managed to hack the demo and not only unlock the Modern Sonic stage, but switch the Sonics to each others' stages and they run flawlessly. Two vids:




If this becomes an official option, then I'm stoked. Not so much for Modern Sonic in Classic stages (though it looks fun enough) but for Classic in Modern. Cuz, other than the lack of modern moves, it looks like it plays just like the Adventure games, just maybe a bit slower. That, ladies and gentlemen, will be my nostalgia blast. ... okay so the rest of the game will be great too.

#119 Banjo7J

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Posted 12 July 2011 - 09:13 AM

QUOTE(The Satellite @ Jul 11 2011, 08:48 PM) View Post

It's the same guy, but let's not forget that it's been ten years since the original recording. Singers tend to at least sound slightly different (most of the time) between ten years. icon_razz.gif

Also, the original version of the song did use the word "plan" in it. Listen again closely; it just sounds a bit different when you're not paying full attention. But, as for the new song itself, I'm not sure what I think myself. It sounds kinda good, but also like there's not much going on in the song, and not sure how well it's gonna fit in the Modern Sonic stage. Guess I won't pass full judgment till I'veh heard the full song and again in-game though.

Firstly, thanks; after listening to the Classic Remix again, I'm now fairly certain that the vocals in it are from the original song, just auto-tuned in the second verse. Which would be why they melded so well with the original.

Secondly, I need to play through SA2:B again myself, but my memory card has issues with certain games now and won't let me save and load games. But I would pick that one to play, so I'd say go for it. SA2 was a fantastic game.

Yeah, really, doing the voices for something a while after the last time you done it can make it sound different. But, does it really say plan in the orignial? I always thought it was way. Listening again, it's because of the way they say it. They pronounce it with a slight "ay" sound. And the n is hard to notice, so it sounds kind of like way. Despite "pl" and "w" sounding completely different. And, the vocals being the same in the Classic remix does explain why it sounds as if there's only one person singing it instead of having a double-voice effect in the combination. And, since I'm not sure which part is the second verse, I assume you mean the bit 1:10 in where it's a remix of Endless Mine from Sonic 3? Yeah, that bit sounds really awesome when combining the original and Classic Sonic remix. And, about playing through a Sonic game again, I've pretty much narrowed it down to SA2:B and Sonic Heroes. Sonic Heroes because it's been a while and is the closest to Modern Sonic in the ill-defined era between Classic and Modern, but SA2:B because it's just plain awesome. But if I play SA2:B, I'll be determined to get all emblems, which is hard as hell, and by the time I manage it, (if I do) Sonic Generations would already have been out for a month or two. icon_deformed.gif

QUOTE(The Satellite @ Jul 12 2011, 06:26 AM) View Post

Anyways, I found something. There were rumors of a "toggle" option where, after you beat the game (dunno about other requirements; expect there to be), but people have managed to hack the demo and not only unlock the Modern Sonic stage, but switch the Sonics to each others' stages and they run flawlessly. Two vids:

-snipped videos out of quote because seriously, this post is way too long-

If this becomes an official option, then I'm stoked. Not so much for Modern Sonic in Classic stages (though it looks fun enough) but for Classic in Modern. Cuz, other than the lack of modern moves, it looks like it plays just like the Adventure games, just maybe a bit slower. That, ladies and gentlemen, will be my nostalgia blast. ... okay so the rest of the game will be great too.

Be right back, sending an e-mail to Sega to tell them all is forgiven. icon_deformed.gif OK, except Sonic '06, that game was just plain horrible. icon_disgust.gif But seriously, now that I've learned of this feature, I want this game so much more. Before I watched the video, I was wondering how the hell Clasic Sonic in a Modern Sonic level would even make sense, but the fact that he actually plays, pretty much exactly like the Adventure games except a bit slower and not instantly running at full speeed, is incredibly awesome. Also, is it weird that the title screen music reminds of the old Adventures of Sonic the Hedgehog cartoon?

Edited by Banjo7J, 13 July 2011 - 10:19 AM.


#120 Nicholas Steel

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Posted 13 July 2011 - 09:14 PM

QUOTE(Russ @ Jul 12 2011, 09:03 AM) View Post
Well then, here's a complete video or two for ya.


Really, it looks like Green Hill plays like Unleashed, while City Escape plays more or less like SA2 (just a bit faster). I'm impressed.
I love 1:22 in that video, all blazing fast then "stop" and then Sonic is all like FFFF this and hops off and starts going blazing fast again xD.

QUOTE(The Satellite @ Jul 12 2011, 03:26 PM) View Post

All bug free except that turbo tunnel where he glitches out and goes ultra slow.

Edited by franpa, 13 July 2011 - 09:15 PM.



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