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What did you accomplish in ZC today?


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#106 Shane

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Posted 31 May 2011 - 07:25 PM

Minish Woods feel free to rip icon_wink.gif I haven't ripped all of them yet but it's just one tile that's missing and the castor wild set that I may or may not rip for my swamp but we will see.

Edited by Midnight_King, 31 May 2011 - 07:27 PM.


#107 Moo2wo

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Posted 31 May 2011 - 07:26 PM

Looks great! The palette looks excellent on the screen.

Also, since your computer died just PM me and I'll send you all my Pure Remembrance tiles.

Edited by Moo2wo, 31 May 2011 - 07:29 PM.


#108 Shane

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Posted 31 May 2011 - 07:32 PM

Oh okay see you there icon_wink.gif!

#109 Jared

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Posted 31 May 2011 - 07:41 PM

Do you guys think I should make my boss in sideview, and could you guys give me ideas? x3

#110 Shane

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Posted 31 May 2011 - 08:19 PM

I think it will be creative icon_smile.gif I would say go for it!

Edited by Midnight_King, 31 May 2011 - 08:19 PM.


#111 Jared

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Posted 31 May 2011 - 08:50 PM

I'm actually going to do two things!
A normal floor, AND a sideview!

#112 Jared

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Posted 02 June 2011 - 07:04 PM

Today, I finished up my bosses for the first "dungeon", and i'm going to work on the cutscene that goes on after!

I also need to work on my intro... icon_razz.gif
But to do that, I need to come up with the name of my game! (Yes, NOT quest icon_smile.gif)

Edit - I just got my second cutscene to work, and it warps you after! I can't wait until I reveal it to you guys!!

Edited by Lynker, 02 June 2011 - 08:44 PM.


#113 HylianGlaceon

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Posted 03 June 2011 - 04:50 PM

Finished level 7, starting work on Level G, and cleaning up levels 1, 2 and 3.

At this rate, I'm probably only about 1/3 done with my quest. Going to take ages to finish it now that I'm busier with stuff in real life..

#114 Lemon

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Posted 03 June 2011 - 08:22 PM

QUOTE(Lynker @ May 31 2011, 07:41 PM) View Post

Do you guys think I should make my boss in sideview, and could you guys give me ideas? x3

Yes, make him completely and the room completely out of breasts.

Or make the boss flash between red and blue and instruct the player to make sure to wear special 3D glasses.

Or make him out of blueberry muffins, and Link has to nibble his way to the beasts heart, which is made out of sugar plums and dreams.

#115 HylianGlaceon

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Posted 05 June 2011 - 12:32 AM

Finished redoing Level 1 yesterday and level 2 today, I think they actually qualify as dungeons now instead of tutorials as they practically were when I originally made them. Level 3 will be redone tomorrow and I may possibly modify level 4 and 5 a tiny bit after, then get back to work on Level G. I think Level 6 is fine as it is, Level 7 may need a tiny bit more as well, but I'm not sure. Right now Level 1 and 2 are equally difficult as 4 and 5, which I don't really like.

(Level G being the beta name for a side dungeon, it's really called something else but I won't go into it too much right now..)

#116 Old-Skool

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Posted 05 June 2011 - 08:13 AM

I have started logging errors in Zero Quest DX over the past few days. Already I'm near the end of that. When done, I'll have a list that, when gone through and fixed, means the quest will be ready to upload to PureZC and be downloaded. Coincidentally, we have stable 2.5 versions now.

#117 Moo2wo

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Posted 05 June 2011 - 08:22 AM

I finally got Joe123's shop script working in my quest, which finished off the only store in my quest. icon_smile.gif I'm considering allowing the player to "look" through the window in it and having it say, "Boy, it sure is a nice day out." What do you guys think?

Edit: Crap, never mind the first part. I can't get it to sell the small wallet. icon_frown.gif To the scripting forum!

Edited by Moo2wo, 05 June 2011 - 08:26 AM.


#118 Jared

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Posted 05 June 2011 - 11:52 AM

Sounds awesome Moo2wo!! icon_biggrin.gif

Which one did you use? Because I have to walk over the item to press A to get it, and it's still glitchy O-e

#119 HylianGlaceon

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Posted 05 June 2011 - 08:11 PM

QUOTE(Lynker @ Jun 5 2011, 11:52 AM) View Post

Sounds awesome Moo2wo!! icon_biggrin.gif

Which one did you use? Because I have to walk over the item to press A to get it, and it's still glitchy O-e


Every script is glitchy from what I've tried. I still have a major bug with Bomb Arrows and a minor, but might be fixable bug with the Bombchus. I've got a workaround for the Bomb Arrows, and will probably get the Bombchus fixed in the future, when I actually feel like dealing with scripts.

I really dread working with scripts now. I still may have to add one more scripted item as there's one empty slot in my inventory that I just can't find an item to make in the Item Editor to fill it.

#120 Jared

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Posted 05 June 2011 - 08:16 PM

Yeah, scripts are really annoying. The only one I really got working is the Real NPC's and the pits.

Today, I got an massive amount of the main field done, and I got my first town completely finished.
Soon, i'm going to start drawing out my first temple, and then build it into ZC. My quest is so fun to build right now!! icon_biggrin.gif


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