
The Official Quest Screenshot Critique Thread
#1156
Posted 19 October 2011 - 07:25 AM

#1157
Posted 21 October 2011 - 03:52 PM

I was looking at Oracle maps when I was making this. Can you tell?
Edited by Moo2wo, 21 October 2011 - 03:55 PM.
#1158
Posted 21 October 2011 - 04:24 PM
Hmm.. we lack good GB projects, don't we?
#1159
Posted 21 October 2011 - 06:23 PM
#1160
Posted 21 October 2011 - 10:57 PM

I was looking at Oracle maps when I was making this. Can you tell?
Hmm.. we lack good GB projects, don't we?
#1161
Posted 22 October 2011 - 09:42 AM

Edited by Yoshidude, 24 October 2011 - 05:25 AM.
#1162
Posted 22 October 2011 - 09:46 AM

Even a classic screenshot can look good.
The top mountains look mirrored in witch looks bad, as does the trees in the middle please brake both and the issue should be solved. The 2x2 tree is a bit bolded if that's the word use the other non-bolded version witch I know it's there. The grass edge I assume you made tiles look, odd - in lack of better words - maybe make it more rounded? Otherwise yes, it's a good classic screen.
EDIT: Also that fence doesn't look right to me I think another set would look better. I also dig you path tiles. (Pun?)
Edited by Shane, 22 October 2011 - 09:49 AM.
#1165
Posted 22 October 2011 - 10:49 AM

Even a classic screenshot can look good.
#1166
Posted 22 October 2011 - 10:55 AM

Even a classic screenshot can look good.
That does not however mean yours is any good. I'm not gonna say it's bad either, but once again, all you show us is another very mediocre Yoshidude-screen. It just isn't interesting
#1167
Posted 22 October 2011 - 11:09 AM

http://www.purezc.co...showtopic=47495
#1168
Posted 22 October 2011 - 11:14 AM
Well. hmmm... I guess I don't count for anything, hmm? I believe I've said numerous times, "I'm a sucker for a well-built classic quest" but nevermind, whatever... I guess the fact that I have my Flip First quest built with a modified classic tileset also doesn't matter...
With that being said, I dunno why I am mentioning anything about this shot now. Looks like a good screen.
Also I was kind of showing off the custom tiles, not the screen.
#1169
Posted 22 October 2011 - 11:24 AM
Also I was kind of showing off the custom tiles, not the screen.
That implies you were talking about the screen itself, and not the custom tilesm which by the way is, as far as I can see, only new dirt and fence tiles... which means they're about like, 10% of the full screen. And the screen itself isn't good either, as I have just explained
#1170
Posted 22 October 2011 - 12:03 PM

http://www.purezc.co...showtopic=47495
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users


