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Super Smash Bros. Brawl


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#1156 lonegraywolf

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Posted 29 October 2007 - 06:59 AM

I just might be lazy and re-introduce a variation of Flat Zone: SMALL arena, slippery floor, little margin for error.

...of course, I don't know how much control we have over hazards and disappearing/reappearing platforms...oh well.

#1157 Moonbread

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Posted 29 October 2007 - 07:20 AM

QUOTE(TriMaster001 @ Oct 27 2007, 10:32 AM)  

I think Marth will be in Brawl. There's a Fire Emblem coming out on the DS featuring Marth as the main character,

He probably will, since he was in Melee.

#1158 ShadowTiger

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Posted 29 October 2007 - 08:16 AM

There's a startling lack of Final Destination in Brawl. I will certainly be reproducing that to the best of my ability.

Another stage Idea I had was something similar to it, but to add four FD Platforms in a diamond-pattern (A partially rotated square.) with a small platform in the middle, with the top platform having little square block at either end for you to hookshot and hang from off of the middle tiny platform. (Just for fun.) But yeah, it's like a super Battlefield.

I'd also love to build a halfpipe stage. Always wanted to try one of those.

Also, anyone notice the "Remaining Pieces" bar at the top of the edit screen? That doesn't look too friendly...

#1159 Moonbread

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Posted 29 October 2007 - 08:19 AM

Hmm, ST... that gave me an idea for a SMW-Metroid hybrid stage. Have a conveyer belt as the main floor on the left side of the arena, and it's going into acid (Brinstar, somewhat) which will randomly rise up, of course, and then there's 4 platforms over the acid going in a circular motion on the right side of the arena. Heheh, Fortress Boss + Brinstar. Fun... which is if this is possible to do :o

#1160 ShadowTiger

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Posted 29 October 2007 - 08:46 AM

I'm going to guess that the fire / lava is not. Keep in mind that they can't be having special effects like that any more than TimeSplitters 2's editor could. This will likely be fairly basic.

It reminds me of Jumper 2's editor. Can do a lot, but not quite as much as what they hardcoded several of the stages to be able to do.

#1161 andrewmcd1

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Posted 29 October 2007 - 11:22 AM

QUOTE(Arthas @ Oct 29 2007, 12:42 PM)  

I predict a final fantasy character



I was actually thinking this too, although I don't think it's particularly likely.


also, for the stage editor, I'm making a stage with spikes blocking the bottom pit, walls at the sides and one or two small ice platforms icon_biggrin.gif


#1162 Old Inactive Member

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Posted 29 October 2007 - 11:45 AM

OMG SA SRTAGE EDITOR

NOW I woun't be taking this game out my wii console when i get it and play it for the rest of my life.

Or mabey i'll make a relly hard stage that i know the twists to and then changing all my fridends and WIN

I meen i've always wanted this


#1163 Moldorm

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Posted 29 October 2007 - 12:10 PM

I don't remember the last time I was this happy about something. Stage Editor,WOOTSAUCE. icon_kawaii.gif

Btw,I watched "Donkey Kong Makes his Stand" again today. The goomba fires 2 Bullet Bill cannons,but 3 Bullet Bills attack DK. How come? icon_eek.gif

Edited by Moldorm, 29 October 2007 - 12:11 PM.


#1164 The Satellite

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Posted 29 October 2007 - 12:21 PM

Dude. *jaw drops off and remains on the floor; gets stepped on by other people*

Dudes. Back in the days of Tony Hawk's Pro Skater, I used to spend more time building levels than actually playing the game. I wonder if that'll hold true here. icon_heh.gif

#1165 Zenith

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Posted 29 October 2007 - 04:09 PM

I never thought they were gonna pull it off. But they did. Man, I'm gonna have so much fun with the Stage Builder...

...I can already tell there's gonna be a "whose custom stage is better" thread when this comes out...

...you guys see the music set for the demo they showed? Must be a Rumble Falls alternate track.

In other news:
-Marth probably won't be in it, seeing that Ike looks like he uses a combination of Marth's & Roy's.
-If there is a FF character in Brawl, it'd probably be Cecil, since they're remaking FF4 for the DS and all...

Edited by zmaster, 29 October 2007 - 04:10 PM.


#1166 DarkFlameWolf

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Posted 29 October 2007 - 06:09 PM

or Cloud, since that is the most 'recognized' character in the world.

#1167 Arthas

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Posted 29 October 2007 - 06:31 PM

QUOTE(DarkFlameWolf @ Oct 29 2007, 05:09 PM)  

or Cloud, since that is the most 'recognized' character in the world.


After mario/sonic etc. icon_smile.gif


#1168 Dawnlight

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Posted 29 October 2007 - 06:49 PM

What about Lloyd Irving?

#1169 Zemious

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Posted 29 October 2007 - 06:52 PM

I'm going to miss Dr. Mario
Atleast Zelda/Sheiks in it. icon_wink.gif

I'm good with Zelda, and Sheik.

So have you seen this guys work? o_O;
http://abysswolf.dev...date18-57207197

Edited by Zemious, 29 October 2007 - 08:48 PM.


#1170 DashSim

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Posted 29 October 2007 - 09:23 PM

Holy ****

Level editor.

Best Game Ever.

There's too many Best Game Evers being released in too short a time span. I want to play them all at once! Hm ... I guess I'll need to grow two more arms. With the help of science, I'm sure this can be done.


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