Just picked it up. Time to Smash. ... again.
Super Smash Bros. for Wii U and 3DS
#1126
Posted 21 November 2014 - 04:04 PM
#1127
Posted 21 November 2014 - 04:42 PM
I'm so hyped
-Strike
#1128
Posted 21 November 2014 - 04:57 PM
Random observations:
- Ganondorf and Bowser Jr. are unlocked by default this time. I'm not sure if there are fewer unlockable characters in this version or if I'm just unsure who was a default in the 3DS version who is locked this time around, but I haven't looked that much.
- 3DS as a controller is surprisingly responsive, I'm impressed. Only minor issue is that sometimes the 3DS doesn't know when it's been disconnected.
- Megaman doesn't explode into particles when losing a stamina match, he just faints like everyone else, just with the added particle effects emanating from where his health hit zero. ![]()
Also clearly this is the best custom stage:

- Adem, Twilight-Prince, Jared and 2 others like this
#1129
Posted 22 November 2014 - 12:50 AM
Gonna be honest and say that I wasn't expecting a whole lot from this game after my disappointment in the 3DS version. However, having played it with some friends today, I can say I was pleasantly surprised! It was fantastic!! The game just feels so much better. Maybe I'm crazy but something about the 3DS version just didn't really click. The WiiU version seems more complete and more like a party game, which is really kind of what Smash is. Playing solo on the 3DS ninety percent of the time got old pretty fast and the online didn't work great so there wasn't much one could do. I only got a handful of matches in, but Smash 4 WiiU seemed to play much more smoothly than it's October handheld release.
- Jared likes this
#1130
Posted 22 November 2014 - 07:39 AM
Well guys, what do you think? Is it the Wii U's savior?
#1131
Posted 22 November 2014 - 09:06 AM
-Strike
#1132
Posted 22 November 2014 - 09:10 PM
Smash Tour is actually pretty fun! It feels like Mario Party.
#1133
Posted 22 November 2014 - 09:35 PM
#1134
Posted 23 November 2014 - 11:18 AM
That giant, metal R.O.B. event match was intense. That enemy pretty much OHKO's you when you have over 50% damage. That was the trickiest event match for me so far.
#1135
Posted 23 November 2014 - 04:36 PM
Finally got a chance to play this on the WiiU. My good friend bought it, and we have spent several hours playing it. We did Classic co-op on 9.0, and it was a blast. The master core is hard, at first, but really makes me think of a Megaman boss in a way, cause once you know his attacks, it's not too hard to dodge, and hit his head. I'm over all impressed with how the game feels, and plays. I will admit, the intro movie was a bit underwhelming, and not nearly as epic as Brawl's, or even Melee's, for that matter, but this is a matter of opinion. I played around with Little Mac, Mario, Luigi, Toon Link, Samus, and Rosalina + Luma.
Content wise, this game is packed. It might not seem like it at first glance, but there is so much cool stuff. Also, I'm really excited about the new stage builder as well.
#1136
Posted 24 November 2014 - 03:53 AM
- Shane likes this
#1137
Posted 24 November 2014 - 06:33 AM
I imagine that's caused by the console overheating.
#1138
Posted 24 November 2014 - 07:46 AM
How did Daffy Duck get into the game Nexas?
But i agree with franpa. It might be overheating. I had issues like that do but usually just lag.
- Haylee, Lightwulf and HavoX like this
#1139
Posted 24 November 2014 - 02:02 PM
Just wanted to point out that I called this.WHAT, NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOES!!!!!??!!!My guess is they'll have it out by next holiday season (December 2014).
- Jared and Lightwulf like this
#1140
Posted 24 November 2014 - 03:23 PM
I am amazed that you found that quote again XD
Oh well, atleast I will probably will be getting SSBU for christmas.
Edited by coolgamer012345, 24 November 2014 - 03:24 PM.
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