Jump to content

Photo

What did you accomplish in ZC today?


  • Please log in to reply
4964 replies to this topic

#1096 Mr. Z

Mr. Z

    Old Bastard is back!

  • Members
  • Real Name:Erik
  • Location:The Netherlands

Posted 01 May 2013 - 12:58 PM

Been making a custom sword and hammer script so 32x32 characters don't look derpy, while also hating that you can't use LW_HAMMER and LW_SWORD for hit detection.
And I drew most sprites for my 32x32 main character.

#1097 Binx

Binx

    Formerly Lineas

  • Members
  • Real Name:Brian
  • Location:Lancaster, CA

Posted 01 May 2013 - 01:50 PM

Today, I have.... done absolutely nothing, lol. But yesterday I finished the demo for my quest, and got the first bugfix done. Now I just need to wait on people to test it and see if there's anything I overlooked. I worked really hard on it to get the demo out, so I think for a few days, I'm going to relax and try to learn a bit about scripting.

#1098 nicklegends

nicklegends

    Trofessional Pransposer

  • Contributors
  • Real Name:Ed
  • Pronouns:He / Him, They / Them

Posted 01 May 2013 - 03:03 PM

Planned and mapped all of Eramus Desert for tFK. Short for five screens in Tasmerat Forest, the entire overworld is done now.

Posted Image

Check out the project here!

Congratulations on completing the overworld! You've taken your quest project further than most do.

I don't work often in ZC, but I did make some progress on my music last night. I'm hoping it'll end up in a quest someday, which will retroactively make this post relevant to the topic. :P
  • Jared likes this

#1099 Sheik

Sheik

    Deified

  • Members

Posted 01 May 2013 - 03:31 PM

Thank you, Ed. :) This might be the one project that I have taken furthest of all the projects I started. The only other project that I had this far must have been the 2009 incarnation of EoA (which was smaller though; but in relative terms it was at the same point in progress I believe).

Also, if you ever find yourself in need of anything you think I could help with regarding your ZC project just let me know and I will try to help as best as I can. :)

#1100 Hoff123

Hoff123

    The Hoff :)

  • Members
  • Location:Sweden

Posted 02 May 2013 - 03:47 PM

I actually got something done today, after being short of stuck for a while :). I still have some issues with MIDI though... :(.

Edited by Hoff123, 02 May 2013 - 03:48 PM.


#1101 Tree

Tree

    Everything must go away

  • Members
  • Real Name:Mundy Fumple McStroodlestein
  • Location:The Milky Way Galaxy

Posted 02 May 2013 - 03:54 PM

I made some screenies, and then made those screenies again. Then I made s'more screenies.

Progress.

#1102 Mr. Z

Mr. Z

    Old Bastard is back!

  • Members
  • Real Name:Erik
  • Location:The Netherlands

Posted 02 May 2013 - 03:56 PM

Made a "walk over water" script. It's nifty.

But my biggest accomplishment of today was to merge my existing scripts and actually get them all to work.

#1103 Binx

Binx

    Formerly Lineas

  • Members
  • Real Name:Brian
  • Location:Lancaster, CA

Posted 02 May 2013 - 04:59 PM

Read up more on scripting, and fixed a couple small bugs in my quest. Discovered a few really nifty scripts here that gave me some really cool ideas, and added my newest quest to the Project List. And yesterday, I fixed some major bugs, including at least two game-breakers, and released a new version of my demo.

Edited by Lineas, 02 May 2013 - 05:02 PM.


#1104 Valientlink

Valientlink

    ~V@LîΣÑTLîÑK~

  • Members
  • Real Name:Bread
  • Location:Earth

Posted 02 May 2013 - 07:31 PM

Copied/rebuilt several maps with alterations, and fixed some palettes.

Edited by Brian, 02 May 2013 - 07:31 PM.


#1105 Binx

Binx

    Formerly Lineas

  • Members
  • Real Name:Brian
  • Location:Lancaster, CA

Posted 03 May 2013 - 11:29 AM

Altered a few maps, so that they'd fit together in a single picture, started on an OW map to be included in the final quest, fixed some minor bugs and set a new demo release, then started working on scripts for later releases.

#1106 Ventus

Ventus

    Legend

  • Members
  • Pronouns:He / Him

Posted 03 May 2013 - 12:07 PM

I'm working on "This might be good" again, I'm redoing it to the way I had it with heart pieces in the enemy drops. and I'm pretty much re working some things in it, making some things more obvious.

Edit: Well just tweaking some more things... I've gotta get it where some enemies will drop Heart pieces and some don't.
This take awhile to get the drop ratio set just right.

Edited by Ventus, 03 May 2013 - 08:23 PM.


#1107 Evan20000

Evan20000

    P͏҉ę͟w͜� ̢͝!

  • Members
  • Real Name:B̵̴̡̕a҉̵̷ņ̢͘͢͜n̷̷ę́͢d̢̨͟͞
  • Location:B̕҉̶͘͝a̶̵҉͝ǹ̵̛͘n̵e̸͜͜͢d҉̶

Posted 04 May 2013 - 02:08 AM

Just made some new Wizzrobes today. These things are magnificent beasts (read: demonic spiders).

#1108 Mr. Z

Mr. Z

    Old Bastard is back!

  • Members
  • Real Name:Erik
  • Location:The Netherlands

Posted 04 May 2013 - 02:12 AM

Worked on a Grappling Hook item. It works, now I just go to make it look pretty. And edit more of the player's sprites, bleh.

#1109 Sheik

Sheik

    Deified

  • Members

Posted 04 May 2013 - 10:03 AM

Done a bunch of intro and title screen graphics.

#1110 Binx

Binx

    Formerly Lineas

  • Members
  • Real Name:Brian
  • Location:Lancaster, CA

Posted 04 May 2013 - 10:48 AM

Fixed a bunch of string errors that resulted from me adding word wrap, adjusted more warp return squares, added scripts to the game, so now I can go back and add lava to the Fire Temple (as soon as I find a good tile for it), and continue with secret placement. Probably will move on to making the Level 2 set, next, so I can release a more complete demo.


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users