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The Legend of Zelda: Skyward Sword


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#1066 Warrior_of_Death

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Posted 27 November 2011 - 01:28 AM

My brain has officially melted from the ridiculous outpour of Legendary from this game. Maaaaaaan. It's just... so beautiful. I shed many a tear. ;_;

If anyone complains that this is a spoiler (given that it's pretty common knowledge to anyone who kept up with all the trailers and info about skyward sword pre-release) I'm gonna set some kittens on fire, but anyways:

The birth of the Master Sword was the most glorious thing I have ever witnessed, or will witness in this lifetime. ;_;

#1067 The Satellite

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Posted 27 November 2011 - 03:16 AM

Alright, that cutscene after dungeon six everyone was talking about... I saw it.
And it was the best thing ever
Worth. Every. Cent. And almost easily becoming my favorite game. Well, ALttP still holds up strong contention but still.

#1068 Peteo

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Posted 27 November 2011 - 10:19 AM

Wow, looking at people's reactions here one could think that this game is the best thing ever. But I've gone through the 3 first dungeons and I am not impressed yet. I guess the really awesome stuff is still ahead, RIGHT? icon_smile.gif

#1069 LinktheMaster

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Posted 27 November 2011 - 10:34 AM

In all honesty, the game probably isn't for you if you're not impressed yet. I mean, I'm not done with the game yet, but I'm done with dungeon 6. The story takes a few turns, but the quality of the game and gameplay stays about the same. There is one new element to the game that you (might) not have reached yet, but that's it.

#1070 Soarin

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Posted 27 November 2011 - 11:21 AM

You can call this cheating if you want. But I am using a walk through on zelda dungeon.net for the game. Link is here Game guide by the way i love this game.

Edited by Rudolph043, 27 November 2011 - 11:21 AM.


#1071 Ventus

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Posted 27 November 2011 - 11:56 AM

I officially hate this game!!...as of right now
Stupid thing thats making me hate this game!!


#1072 Plissken

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Posted 27 November 2011 - 12:09 PM

Use 5 bottles worth of potions.

#1073 HylianGlaceon

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Posted 27 November 2011 - 12:14 PM

QUOTE(Peteo @ Nov 27 2011, 09:19 AM) View Post

Wow, looking at people's reactions here one could think that this game is the best thing ever. But I've gone through the 3 first dungeons and I am not impressed yet. I guess the really awesome stuff is still ahead, RIGHT? icon_smile.gif


In all honesty, I was disappointed overall with Skyward Sword. Not that it isn't a good game, just they really didn't do much with all that they had to work with, with this being an OoT prequel and all. Dungeon design in SS also felt very lacking to me, it didn't really seem much like the great dungeons we got in TP and OoT.

I'd go on, but I'd probably get slapped if I say any more of the things I was disappointed with without a spoiler tag. Once someone here completes the game, I'll probably post everything in a spoiler tag that I was disappointed with.

For anyone who is having an issue with a certain enemy in the third area, I have a tip for it too..
Third Area Enemy Tip



@Ventus -
After 6th dungeon Spoiler

Edited by HylianGlaceon, 27 November 2011 - 12:29 PM.


#1074 Isdrakthül

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Posted 27 November 2011 - 01:13 PM

I finished the game yesterday.
Spoiler


#1075 HylianGlaceon

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Posted 27 November 2011 - 01:28 PM

QUOTE(Isdrakthül @ Nov 27 2011, 12:13 PM) View Post

I finished the game yesterday.
Spoiler


Cool, someone else who's finished! icon_smile.gif

(Don't read unless you've completely beaten the game)

End of game spoilers


#1076 LinktheMaster

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Posted 27 November 2011 - 02:04 PM

QUOTE(HylianGlaceon @ Nov 27 2011, 11:14 AM) View Post

In all honesty, I was disappointed overall with Skyward Sword. Not that it isn't a good game, just they really didn't do much with all that they had to work with, with this being an OoT prequel and all. Dungeon design in SS also felt very lacking to me, it didn't really seem much like the great dungeons we got in TP and OoT.

I'd go on, but I'd probably get slapped if I say any more of the things I was disappointed with without a spoiler tag. Once someone here completes the game, I'll probably post everything in a spoiler tag that I was disappointed with.

Well, this is where we start getting into opinions. icon_razz.gif Personally, I felt that the dungeon design was some of the best in the entire series. The 5th dungeon wasn't that great, but the rest were really good, but they definitely were different. Personally, I liked the more condensed, yet lengthy dungeons. Though I will admit that they will be rather short on a second run through once you know the puzzles.

I finished the game just now, myself.

Spoilers for the end of the game


#1077 Nicholas Steel

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Posted 27 November 2011 - 03:42 PM

Yeah I'm enjoying every bit of the game and think it easily bests pretty much every Zelda game except the GBC ones and Majora's Mask. Those games are fairly close in terms of enjoyment.

I was wrong about the Beetle item, it's only the aiming that requires you to recalibrate the controls, the actual flight controls don't require any calibration at all (Aside from the initial one when starting the game). It actually controls fairly well once you get used to it and is an awesome tool for scouting around the overworld etc.

Still hate the Bug Catching Net though but am very gradually getting used to the idea that you have to swing it sloooowly and that it frequently spazzes out (Or moves at a different pace) when swinging it the wrong way.

@Koh, mentioning that you upgraded an item might not be a spoiler, unless you mention what the upgraded item does.



Edit: After having beaten Twilight Princess and had the initial excitement wore off, I find that that games dungeon items, dungeon designs and overworld designs extremely bad in comparison to pretty much every other 3D Zelda (It has better overworld then Ocarina of time, woot I guess?) game while SS has so far featured excellent items and makes extensive use of most of them throughout the game, item use isn't largely restricted to the dungeon you found it in in SS which is fantastic it also has excellent overworld/dungeon designs and fantastic music, story, dialogs, inventory system and item variety (Upgrade system is aww yeah).

Edited by franpa, 27 November 2011 - 03:53 PM.


#1078 Ventus

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Posted 27 November 2011 - 04:04 PM

@HylianGlaceon:
Its fighting
Boss who's giving me issues!


Well and another thing, I beat the game!! The ending was pretty good, I enjoyed the game throughly, except the
Spoiler


Okay well enough of me ranting on, Review time!!

Story 9.5/10
The story was pretty good, you know the almost the same, thing as the other Zelda games, Link you must save zelda, Blah blah blah...etc, etc, etc,

Gameplay 8/10
Well its alright...but i hate having to back track to areas too much, i mean the game only has
Spoiler
Nintendo should have added more areas to explorer, Instede we get a game that has way to much back tracking, in it, but don't get me wrong, they did at least make the back tracking fun..I guess.
and the side quest are alright but they all seem like fetch quest to me...Which in my case, is kinda tiresome. but it was fun in sort increments, though, I would really recommend, do take your time and do the side quest slowly icon_razz.gif, not all at one time like me!.

Controls 9.5/10
You have to hand it to Nintendo, they know what they are doing with controls, I like all the controls, of the game except, the Swimming controls...I really think they could've just made them less annoying, Other then that They are great.

Graphics 9.5/10
Well you know the wii, can't pump out great graphics like the, Xbox360 or the ps3, but hey, the wii done a good job handling the graphics of this game. the graphics are the best yet on the wii, I've seen.
And I love the style of graphics in this game, Its like if, Wind waker, and Twilight princess. got hooked up and had babys icon_deformed.gif,

Final thoughts...
I kinda wish this game had a lot more dungeons, and a lot more areas to visit instead of,
Spoiler


Overall score!! Duh duh don DA!!! 9.8/10
I really like this game, I would like to say this do not pass up the, last greatest Wii game ever, go buy it now!!

Thanks for reading!~

Edited by Ventus, 27 November 2011 - 04:21 PM.


#1079 LinktheMaster

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Posted 27 November 2011 - 04:24 PM

As far as the number of areas and dungeons go...

Spoiler having to do with the number of areas in the game.


Spoiler about the number of dungeons.


Still, the length of the game is pretty good. I think I finished around 28 hours into the game (focusing pretty much only on the main story), so it's a pretty long game. I will admit that I would have preferred that they shave off some of those fetch quests and maybe added in a few extra dungeons instead, though.

In the end, I do have to say that the game if pretty balanced as far as what you spend your time with. There's typically not too much of one thing to get bored of it. Even having a Zelda game where there's 20 dungeons and no overworld would get old, so in the end it worked out.

#1080 Nicholas Steel

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Posted 27 November 2011 - 05:29 PM

The game was very likely another "test" by Nintendo to see what consumers like, yes it was a serious product but none the less also a test. Now that they know everyone's raving on about the game except FPS fans they'll probably step there game up with the Wii U with a similar game design but more expansive with more areas etc. especially now that they have the experience with this style of game (Notably different to previous Zelda 3D titles) and can probably better optimize/streamline all the processes involved in making a 2nd game like it.

It seems they fixed the problem with Twilight Princess and Mario Galaxy 2's controls that make me cringe frequently whenever I play them. When you suddenly change what direction you choose to move in, the games sometimes would make your character continue walking in the direction you initially pressed and ignore the fact that you suddenly changed the direction your pushing the analog stick in. It affects lots of Nintendo's games ranging from Ocarina of time through to Wind Waker but all of these games would "Rectify" the situation automatically in less then a second. Twilight Princess and Mario Galaxy 2 lacked the auto-correction mechanism. I believe the problem is a result of both you changing the direction your pushing in suddenly as well as sudden camera angle changes or you changing directions suddenly in relation to specific camera angles.

(There's a perfectly valid reason for why they disabled the auto-correct feature in both those games though)

Edited by franpa, 27 November 2011 - 05:46 PM.



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