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#91 Moon

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Posted 20 May 2012 - 11:17 PM

Ah, already fixed that. icon_smile.gif

By the way, is there anything you would change or get rid of?

#92 Shane

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Posted 21 May 2012 - 03:53 AM

QUOTE(Dragonite @ May 21 2012, 01:47 PM) View Post

By the way, is there anything you would change or get rid of?


The river feels like it's been dried out. Other then that I love it.

#93 Supindahood

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Posted 21 May 2012 - 10:41 AM

I really like your map Dragonite, but did you try directly going from the mountain to the water? That could be used in some places.
The grass-water borders could use some more contrast/depth to match your other tiles, if other games has nothing to use you might want to get/create some custom ones. icon_smile.gif

#94 Moon

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Posted 21 May 2012 - 11:07 PM

Update http://i1182.photobu...boy/Thing-5.jpg

#95 nicklegends

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Posted 21 May 2012 - 11:52 PM

Looks good, Dragonite. The design is detailed and functional. You can't ask for much more.

#96 Moon

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Posted 24 May 2012 - 04:27 PM

http://i1182.photobu...boy/Thing-8.jpg

#97 Jared

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Posted 24 May 2012 - 04:42 PM

Amazing job. Great design, great colors, great tiles. Wonderful work, Dragonite!

#98 Supindahood

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Posted 24 May 2012 - 05:11 PM

Really good! Did you try those grass to water borders instead of the BS borders you used near the mountains?

#99 )-( Marchland Malady )-(

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    )-( Still No Tombs In The Sims 4 )-(

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Posted 25 May 2012 - 01:59 PM

This is the starting area of a dungeon I am working on.
Nymph Shrine Beta
Are you afraid of this dungeon? No? You will be. icon_glare.gif You will be. icon_glare.gif

#100 Moon

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Posted 25 May 2012 - 03:18 PM

It looks really...interesting.

Infact, it actually looks pretty good! I like the originality I am seeing here. icon_wink.gif

#101 )-( Marchland Malady )-(

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Posted 25 May 2012 - 03:24 PM

Thank you, Dragonite. icon_biggrin.gif There will be more to this dungeon.

#102 Shane

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Posted 25 May 2012 - 08:41 PM

QUOTE(Nolornbon @ May 26 2012, 04:29 AM) View Post

This is the starting area of a dungeon I am working on.
Nymph Shrine Beta
Are you afraid of this dungeon? No? You will be. icon_glare.gif You will be. icon_glare.gif


Eh, there are many perspective clashes I'm seeing in this map. But nice concept and background. icon_smile.gif

#103 Shane

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Posted 27 May 2012 - 04:08 AM

IPB Image
Timbersin Village strikes again!


(Just so you know the image size is 512px × 176px which does not break 600px image rule.)
Also what's subject to change:
  • The path tiles, while yes, they look awesome, they don't really fit in with the other graphics.
  • The pink square of course, which later, will be replaced with a chest!
Thoughts?

EDIT: And yes, forgot to mention, there are more houses/screens to come. icon_razz.gif

Edited by Shane, 27 May 2012 - 05:08 AM.


#104 Evan20000

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Posted 27 May 2012 - 12:34 PM

I like it, but the left side still bugs me. However, from what I saw on your stream last night, it looked like you fixed that, so no complaints here!

#105 Shane

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Posted 29 May 2012 - 09:13 PM

Thanks Evan! Actually, I'm adding in the suggestions people said right now. But here is the latest version:

Timbersin Village!

Overall, it's playable (besides the warps and NPCs) design wise. Suggestion and gameplay elements are up next! icon_smile.gif


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