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MZC tileset


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#91 Evile

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Posted 10 May 2009 - 10:57 PM

I did consider it but I never got around to ripping it. Ripping animated tiles is such a pain.

#92 Evile

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Posted 31 May 2009 - 05:13 PM

Well progress is actually going pretty decently on this. I decided to stop comboing anything for a while and I'm just gonna get all the tiles nice and organized. I'm gonna be ripping in probably most of Linkus' new tiles too since they suit the style really well and are just plain nice.

Also if anybody has some tiles that they would like to see in this set or have any good MC tiles ripped that I may have overlooked then feel free to post them here. Any help would be appreciated. icon_wink.gif

#93 Russ

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Posted 31 May 2009 - 05:29 PM

Linkus's are about all I can think of, but you already covered those. icon_smile.gif Glad to here there's still progress being made.

#94 Sheik

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Posted 01 June 2009 - 03:03 AM

I just wanted to give some feedback again. I like this tileset... a lot. Really. Nice work. I even have some graphics but I cannot decide wether to give them to you or not. So I can't icon_wink.gif. But you made a really big thing here. It's all exiting. Keep up the good work =).

#95 Miragos

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Posted 01 June 2009 - 07:37 AM

QUOTE(Evile @ Jun 1 2009, 12:13 AM) View Post

Well progress is actually going pretty decently on this. I decided to stop comboing anything for a while and I'm just gonna get all the tiles nice and organized. I'm gonna be ripping in probably most of Linkus' new tiles too since they suit the style really well and are just plain nice.

Also if anybody has some tiles that they would like to see in this set or have any good MC tiles ripped that I may have overlooked then feel free to post them here. Any help would be appreciated. icon_wink.gif


Maybe you can add some Four Swords or Four Swords Adventure Tiles. You can find some
FS maps at spriters-resource.com ( http://spriters-reso...ords/index.html ).
I already submitted the FS Death Mountain Tiles. Maybe they can be useful. icon_biggrin.gif

Edited by Miragos, 01 June 2009 - 07:50 AM.


#96 Evile

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Posted 07 June 2009 - 08:17 PM

Update:

I think I have most of the overworld tiles done except water but I'll figure that out soon. I combo'd most of it today too so progress is going pretty good. I managed to get is super organized, it might ever be more organized than DoR. icon_razz.gif

#97 Christian

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Posted 07 June 2009 - 09:13 PM

Oh, i thought you were going to add Minish Cap water icon_shrug.gif

#98 Sheik

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Posted 08 June 2009 - 10:14 AM

Aha, progress, good to hear that, Evile. Nice, keep up the good work on this nice set.

#99 King Harkinian

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Posted 28 June 2009 - 10:28 AM

I hope this set will be finished. Keep on working! icon_biggrin.gif

#100 Evile

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Posted 20 July 2009 - 09:10 PM

Update:
Currently combo'n lots o' house tiles and stuff like that. I have about half of the enemies done and some of the items. I tend to jump around quite a bit... Progress is going pretty smoothly and hopefully this set will be completed in the near future. icon_wink.gif

#101 PugBoy

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Posted 29 July 2009 - 11:24 AM

This tile set looks interesting I'll use it for my game when it comes out. icon_wink.gif

#102 Evile

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Posted 03 August 2009 - 02:56 PM

Well this set is coming along great right now. I'm working real hard on the dungeon tiles and house tiles right now and they're both coming along great. I have sheets and sheets of tiles that just need to be ripped, recolored and reorganized. I think the overworld section is pretty much completed. I have about 75% of the enemies done and a bit of item sprites.

#103 Christian

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Posted 03 August 2009 - 03:13 PM

Have you thought in ripping the entire set of the minish cap link? You know, just in case someone would want to use big link in the future.

#104 Evile

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Posted 03 August 2009 - 03:15 PM

I suppose I could do that, wouldn't be very hard at all. I'll do it later though when I know exactly where I have some free space.

#105 ShadowTiger

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Posted 12 August 2009 - 04:30 PM

So how big is the set so far, exactly? icon_smile.gif I'm a bit surprised that despite my apparent lull in ZC, I have been tracking this project as my most interested point of attention. It looks very, very good, graphic-wise, and nice and complete.

What 2.5 amenities will it have? Do you foresee a potential for Dungeon Carving modes and Relational Modes in it? Maybe some Combo Aliases?


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